Mobile Forces is a first-person shooter computer game developed by Rage Software using the first generation of the Unreal Engine and published by Majesco . It is possible to play single player and multiplayer (via LAN or via Internet).
The game features eight different game modes, all are team based except Deathmatch: Team Deathmatch, Captains, Capture the Flag, Holdout (also known as Domination), Detonation, Safecracker and Trailer (custom game modes are available for a download at various sites). The game is notable for its reasonably successful inclusion of vehicles integrated with standard First Person Shooter gameplay, a rarity when the game was released.
The game features eight different game modes, all are team based except Deathmatch: Team Deathmatch, Captains, Capture the Flag, Holdout (also known as Domination), Detonation, Safecracker and Trailer (custom game modes are available for a download at various sites). The game is notable for its reasonably successful inclusion of vehicles integrated with standard First Person Shooter gameplay, a rarity when the game was released.
The game features two singleplayer modes – Missions and Skirmish. In the former, players are required to complete each mission in order to unlock further maps. Within each map, the AI bot difficulty level rises and goes through seven skill levels. Skirmish game mode allows to play custom matches.
Game Modes/Missions:
Mobile Forces Key Features:
1, Deathmatch – Eliminate all the players on the map.
2, Team Deathmatch – Similar to Deathmatch, only played in teams – Red and Blue.
3, Captains – Each team gets a captain and who ever kills the opposing captain the most times, wins!
4, Capture the flag – Both teams have to steal each other’s flags in order to win.
5, Holdout – One team is tasked with defending a beacon on a map, which the opposing team must take within a period of time to win.
6, Detonation – Members of both sides scramble to acquire a keycard located centrally on the map, which must then be taken to a console in the opposing team’s base to activate an explosive device to score.
7, Safe Cracker – Infiltration of the enemy team’s base where you must open the safe and retrieve the loot. After the match, opposing teams switch bases.
8, Trailer – The use of vehicles is integral to success in this team game mode, requiring players to drive explosive-laden units into the base of their opponents in order to get points.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel® Pentium III™ 1 GHz or equivalent Processor | Intel® Core™ i5 1.4 GHz or equivalent |
VRAM | 256 MB | 512 MB |
RAM | 512 MB RAM | 1 GB RAM |
OS | Windows® 95/98 | Windows® 7/8/10 with latest service packs |
Graphics Card | 32Mb 3D accelerated Video Card | 32Mb 3D accelerated Video Card with Hardware T&L support |
Direct X | Version 8.0 | Version 8.0 |
SOUND CARD | Windows 9.x compatible sound card | 3D Sound Card |
HDD Space | 600 MB available space | 600 MB available space |
Game Analysis | Provided that you have at least an NVIDIA GeForce 6200 graphics card you can play the game. In terms of game file size, you will need at least 600 MB of free disk space available. An Intel Core 2 Duo E8400 CPU is required at a minimum to run Mobile Forces. However, the developers recommend a CPU greater or equal to an Intel Core i5-650 to play the game. Mobile Forces system requirements state that you will need at least 512 MB of RAM. Additionally, the game developers recommend somewhere around 1 GB of RAM in your system. Mobile Forces will run on PC system with Windows® 95/98 and upwards. |