Harold’s mission: Lost in the system is the third and, at the same time, the last adventure game in the output of the ART4 studio in £od. Using the experience gained during the work on Mentor and Experiment Dolphin, the developers tempted themselves to produce a production that sparkles with humour and references to the phenomena of mass culture.
The plot of the game is set in the cyber world. It is the year 54fc p.s.s.s. (after the creation of the network). As a result of the activities of the Inter-system Antipixel Organisation, the Pixel people focused on technological expansion found themselves under the rule of the nasty virus – the System Bandits. Seeing no other solution, the resistance movement decided to have the tyrant exterminated. The task was entrusted to Harold, the best of the tenants.
As befits a classic adventure, the player has to face a series of puzzles, search locations and talk to NPCs. The creators tried to solve some of the problems in several ways. The use of a point & click interface has also contributed to a significant ease of control in the game.
Visually, Harold’s Mission: Lost in the system presents the level of adventures from the early 90s of the last century, which, however, has its justification in the 16-bit roots of the game (version for Amiga computer). Two-dimensional graphics are kept in a comic style and blend well with the humorous storyline.
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