Mig Alley Ace
MiG Alley Ace is an action-based simulation of air combat during the Korean
War. The titular MiG Alley was the area over North Korea near the Chinese
border where the world’s first large-scale jet-to-jet air battles took place,
with, among others, the American F-86 Sabre facing off against the Soviet
MiG-15 Fagot.
The game is similar to MicroProse’s earlier simulations Hellcat Ace and
Spitfire Ace. MiG Alley Ace differs in that it offers a two-player mode via
split screen. Five different scenarios based on actual encounters from the war
are available. Each can be played solo, cooperatively or head-to-head. The
goal in each scenario is to shoot down as many of the enemy planes as possible
before the own squadron is destroyed. If a player’s plane is destroyed but
other craft from their squadron remain, they take control over one of the
surviving planes. A scenario can result in a victory or loss for either side
(or a neutral result in case the time limit expires). What the result is
depends on a number of factors – while a destroyed enemy plane always nets
victory points, the enemy might not be punished for it if the pilot bailed out
or ditched the plane. Losing a scenario deducts from the player’s lives: too
many losses means the game has to be restarted.
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