## Description
Besides the functionalities of an OS, _Microsoft Windows Vista_ contains a
number of games. As these are not available stand-alone, they are considered
part of a compilation:
The Home Basic edition included:
* FreeCell
* Hearts
* Minesweeper
* Purble Place
* Spider Solitaire
* Solitaire
The Home Premium, Business, Enterprise and Ultimate editions of _Windows
Vista_ included 3 additional games:
* Chess Titans
* InkBall
* Mahjong Titans
Windows Ultimate Extras included 2 additional games that could be downloaded
later through Windows Update:
* Hold ‘Em
* Microsoft Tinker
FreeCell:
In FreeCell, the goal is to put the 52 cards sorted into the four spots on the
top right section. All the cards are opened, having 8 stacks of 6 to 7 cards.
For moving and sorting, the usual Solitaire rules apply.
However the players can utilize up to four place holder fields, to temporarily
place unwanted cards there. Any cards can be stored there at any time, but
pulling them from there to make the spots free again, only proper moves are
allowed (e.g. black 6 over red 7).
Once all cards are sorted, the player wins. If no more moves are possible, the
player loses.
Hearts:
In Hearts the player plays against three computer opponents.
The goal of the game is to have the least points at the end of a match, and a
match ends when one player reaches or exceeds 100 points. A match consists of
several games in a row.
In order to win, the player must either avoid hearts (worth one point) and the
spade queen (13 points), _or_ acquiring all hearts and the spade queen in a
match (this is called “shoot the moon”; if the player manages that, all the
_other_ players receive 26 points at the end of the match).
While playing, the player must follow the played color, unless the player
don’t has this color, then any color can be played.
InkBall:
Draw lines to direct balls into holes of corresponding colors.
Minesweeper:
In this game the player must reveal the location of mines by marking them.
This is done by revealing empty fields, these contain numbers indicating how
many mines are directly adjacent, ranging from 0 (no number, automatically
reveals adjacent 0-fields) up to 8 (completely surrounded by mines).
If a mine is clicked on, all mines are revealed and the game ends. If all
mines are marked, the player wins the game.
The game can be played in three game modes, increasing the size of the
playfield and the amount of mines in there.
Purble Place:
Purble place is an educational game, designed for teaching children memory,
pattern recognition, and reasoning skills.
This “game” consists of three games: Comfy Cakes, Purble Shop, and Purble
Pairs.
In _Comfy Cakes_ , the goal is to make cakes using the correct shapes,
batters, fillings, icings, and decorations.
In the _Purble Shop_ , the player has to create a face using hair, eyes, nose,
and lips. Then it’s told how many features the player got right. Substitute
features and try again until the player’s figure matches the hidden figure.
_Purble Pairs_ is a memory game. All items are hidden and the player has to
open a pair to remove them from the playfield. Wrongly opened fields are
closed after a few seconds.
All three games offer different difficulty settings, by increasing the
playfield or the amount of features used.
Solitaire:
In this card game the goal is to put all the cards sorted (ace, two, …,
queen, king) by color into the four fields at the top.
When starting a game, the target fields are empty, the main field consists of
7 piles of cards, whereby only the top one is visible, also in an ascending
amount (left side one card, right side 7 cards), and the rest of the cards are
in one pile at top left.
Cards can only be moved from one pile to another when putting a lower card of
the opposite color on a higher card, when the pile is empty, kings can be
placed there, and finally, when the target piles are empty, only aces can be
put there (then twos on aces, etc.).
Depending on the setting, the player either takes one or three cards from the
top left pile.
When all cards are sorted in the target piles, the player has won the game. If
no more allowed moves are possible, the player has lost the game.
Spider Solitaire:
Unlike Solitaire, the entire playfield is used here. There are 10 piles of
cards, and only the top cards are revealed. Cards are moved in the same manner
as in Solitaire.
The task is to again sort the cards in question.
Unlike Solitaire, the player does not get one or three new cards from the pile
containing the rest of the cards, but an entire set of 10 cards, which are put
on top (below) the revealed cards.
There are three game modes, which vary upon the number of different colors;
one, two or four. (With one color, the cards can directly sorted without the
need of using opposite colored cards.)
The game ends in success if they are all sorted, or in failure if no more
moves are possible.
Minimum System Requirements | ||
CPU | Intel Pentium III | |
VRAM | 128 MB | |
RAM | 1 GB | |
OS | Windows Vista |
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