## Description
_Microsoft’s_ Windows 2000 operating system. Besides the functionalities of
an OS, _Windows 2000_ contains a number of games. As these are not available
stand-alone, they are considered part of a compilation:
* 3D Pinball
* FreeCell
* Minesweeper
* Spider Solitaire
* Solitaire
3D Pinball:
This is the _Space Cadet_ table of Full Tilt! Pinball.
Minesweeper:
In this game the player must reveal the location of mines by marking them.
This is done by revealing empty fields, these contain numbers indicating how
many mines are directly adjacent, ranging from 0 (no number, automatically
reveals adjacent 0-fields) up to 8 (completely surrounded by mines).
If a mine is clicked on, all mines are revealed and the game ends. If all
mines are marked, the player wins the game.
The game can be played in three game modes, increasing the size of the
playfield and the amount of mines in there.
Note: the beginner mode is now 9*9, unlike in the predecessor versions.
Solitaire:
In this card game the goal is to put all the cards sorted (ace, two, …,
queen, king) by color into the four fields at the top.
When starting a game, the target fields are empty, the main field consists of
7 piles or cards, whereby only the top one is visible, also in an ascending
amount (left side one card, right side 7 cards), and the rest of the cards are
in one pile at top left.
Cards can only be moved from one pile to another when putting a lower card of
the opposite color on a higher card, when the pile is empty, kings can be
placed there, and finally, when the target piles are empty, only aces can be
put there (then twos on aces, etc.).
Depending on the setting, the player either takes one or three cards from the
top left pile.
When all cards are sorted in the target piles, the player has won the game. If
no more allowed moves are possible, the player has lost the game.
Spider Solitaire
Unlike Solitaire, the entire playfield is used here. There are 10 piles of
cards, and only the top cards are revealed. Cards are moved in the same manor
as in Solitaire.
The task is to again sort the cards in question.
Unlike Solitaire, the player does not get one or three new cards from the pile
containing the rest of the cards, but an entire set of 10 cards, which are put
on top (below) the revealed cards.
There are three game modes, which vary upon the number of different colors;
one, two or four. (With one color, the cards can directly sorted without the
need of using opposite colored cards.)
The game ends in success if they are all sorted, or in failure if no more
moves are possible.
FreeCell
The goal of FreeCell is the same as the standard Solitaire game: sort the 52
cards incrementally by face value into stacks of their respective suits. There
are four designated spots (one for each suit) on the top right of the playing
field for players to begin accumulating cards, starting with the Ace and
finishing with the King. All cards are dealt face-up at the start of the game,
providing the player with 8 columns of 6 or 7 cards each. For movement and
sorting of the cards, the usual Solitaire rules apply ( e.g. black 6 over red
7).
Players can make use of up to four place holders, where unwanted or unusable
cards can temporarily be placed. Any card can be stored in any place holder at
any time, and removing them frees the space so that it can be used again.
Once all cards have been sorted and placed in their proper spaces, the player
wins. The player loses when no additional moves are available.
Minimum System Requirements | ||
CPU | Intel Pentium | |
RAM | 32 MB | |
OS | Windows 2000 |