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Gameplay video
GamePlay
- A Hole In Space
- A hermit crab is finding a house
- A Calm Memory Game
- A Day
- (Early Access Optional) Dudes on a Map: Game Master
- Lucid Cycle
- //TODO: today Original Soundtrack
- A Conversation With Mister Rabbit
- A Frog’s Tale
- 2D Platformer GAME (Toy Factory)
- 4 Witch Seasons & Convenant
- a guard walks into a tavern
- The Help Desk
- eemmmpty
- Tsinghua-style student life
comments
Pacing- incredibly well paced, moving from point to point with skill and ease few games can match- very exciting to play.
Sound FX- explosive, bombastic, and all around dynamic in all sound outside the music. Fun and enthralling sound design that sucks you in.
Ease of Use- FAR too difficult at some spots, very typical of arcade games which eat up quarters with reckless abandon.
Just like the first one; an AMAZING shooter experience. Seemed to have even more personality and life to it, though the only thing goofy about this was the amount of SLOW-DOWN that was happening (which I’m betting only benefit me). These games are amazing to look at!
Score Breakdown
“The Tale”
Story- 8
Pacing- 10
Characters- 8
Originality- 9
Linearity- 7
Length- 9
Epicness- 9
“The Presentation”
Visuals- 9
Display- 8
Music- 9
Sound FX- 10
“The Mechanics”
Ease of Use- 6
Innovation- 8
Replayability- 8