Mega Man returns for more wild action in MEGA MAN X5. This time around, terrorists have attacked an asteroid colony and turned off its artificial gravity. Now, it is up to Mega Man and his friend Zero to defeat the terrorists, turn the gravity on, and keep the colony from crashing into the Earth. The gameplay is what fans of the series have come to expect: Mega Man must use his blasters and bombs to make his way through eight levels of running, jumping, and shooting action. If you decide to play as Zero, you will have to use a plasma sword and some cunning to get through the same levels. In either case, the characters will have to face tough bosses that have unique abilities. Once a boss is defeated, Mega Man and Zero can utilize the boss’s talents. Only Mega Man and Zero can save the colony and the Earth in MEGA MAN X5.
Game Analysis | Mega Man X5, known as Rockman X5 in Japan, is a video game developed by Capcom. It is the fifth main installment in the Mega Man X series. It was first released for the PlayStation in Japan on November 30, 2000 and in North America and PAL territories the following year.According to Capcom producer Keiji Inafune, Mega Man X5 was originally intended to be the final game in the Mega Man X saga. Critical reception for the game was lukewarm, with many reviewers agreeing that the stale gameplay formula will only further satisfy diehard fans of the series. Mega Man X5 was ported to the personal computer (PC) in 2002 in both Japan and North America. It was also re-released in 2006 as part of the Mega Man X Collection for the GameCube and PlayStation 2. | |
High FPS | 0 FPS ( GTX 1060 ) | |
Optimization Score | 10 |