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A simulate economics games, exercise their abilities as rulers, educate heirs, manage territory, control vassals, diplomacy, war, and interaction. If the game is fortunate to enter your view, please be sure to read the introduction before deciding whether to buy!
## About This Game
Medieval monarch is a recreational strategy simulation game, to a medieval
ruler’s perspective on the game.You can train your own heirs, balance factions
among vassals, interact with other lords, manage fief populations, go out on
expeditions, hunt, exercise your abilities, appoint officials to help you
manage the country, and make a lot of decisions!
* You can appoint your ministers, your courtiers.
* We will revise the national tax law, inheritance law, military service law, and religious law.
* Hold bannermen meetings and cabinet meetings, and they will give some good advice.
* Balance the support of vassals of various factions to get help in governing.
* Guilds can help in different ways, but beware of them becoming too powerful.
* Use diplomatic interaction to exchange interests with vassals, lords or rulers of other countries.
* To manage the population and fields of one’s fief, and to expand buildings to develop the economy.
* Balance the population of the various professions in the fief to maximize revenue.
* The population of the fief will have different effects depending on the occupation.
* Hire court teachers, or raise their own children.
* The dynamics of stability in a country will be affected by a lot of related data.
* Deal with the conflicts between heirs and other heirs, and prevent the war of succession to the throne.
* Improve your attributes through life functions.
* Exploration, hunting, reading, equipment building, fighting, competition and other functions.
* A royal proclamation raising money to build a building or hire a man.
* Keep an eye on royal guard changes to prevent assassinations.
* Expand the territory of the state to consolidate power, improve national intelligence to obtain more information about the Lord.
* Detailed biographical information of the characters, which needs to be supported by intelligence.
* Different characters, hobbies and moods.
* Rich event, need to make a choice, different characteristics will affect the Lord’s mood after the choice.
* Make plans to carry out conspiracies.
* Dynamic legal theory of territorial ownership, family changes.
* Some casual games built in.
*
Function on arrangement
Title acquisition or union after marriage.
Religious differences.
Jihad between different religions.
The last wishes of the ruler after his death.
Family honor spirit.
Differences in fiefdoms.
More little games.
Thoughts in my head, but not yet
Trade resources.
Different forms of government.
Substantive parliamentary voting function, canvassing, interest exchange.
History reversed the Roman empire and even the Roman republic.
Mercenary knights、Oders.
Thanks to the friends who helped in the development!Without your help, we may
not know when it will be released!
Thank you very much!
One more thing , Crusader Kings is a GREAT game!