Summary
Marvelous Designer 6 For Steam
Marvelous Designer specializes in 3D cloth creation and simulation. Bring your imagination to a reality with Marvelous Designer.
Bringing the efficiency of fashion design to computer graphics. Marvelous Designer allows you to create beautiful 3D virtual clothing with our cutting-edge design software. Finally breathe life into your designs with tools that enhance quality while saving you time. From basic shirts to intricately pleated dresses and rugged uniforms,
Marvelous Designer can virtually replicate fabric textures and physical properties to the last button, fold, and accessory. With our versatile compatibility with other 3D software and interactive design interface, you can instantaneously edit and drape garments onto 3D forms with high-fidelity simulation.
– 3D Sawing
– Sculpt
– Trace Patterns with UV Map
– Auto Arrangement Point/ Bounding Volume
– Remeshing (beta)
Rather than spend countless days on manual sculpting, artists can now focus on the creative expressions. Natural wrinkles formed automatically by Marvelous Designer
– Create one clothing to fit various body types.
– Standardized highest quality result for every artist
– Diverse transformation from one clothing asset
– Easy simulation to create normal map
Create natural wrinkles with simple pattern creation bringing faster workflow process. And it is easy to use even for beginners.
Users can create and edit rectangular, circular, or any other polygon shaped patterns.
Users can create and edit seam lines with in sewing directions and range.
Arrangement Points and Arrangement Bounding Volume are used for proper placement of patterns around the avatar. All pieces of pattern should be arranged in proper position around the avatar for the stable simulation.
Enable precise simulation from the original fabric material. Physical Property section contains information about fabric behavior with several values that define material characteristics. Users can manually change physical property or simply select preset physical property which is already defined.
Users can manipulate multiple vertices/pins with Point/Box/Lasso tools.
Across modeling and animation, data between software including Maya, 3DS Max, Softimage, Modo and ZBrush can be imported/exported.
Users can load, edit and save 3D clothes file used in the animation record. The recorded animation can be imported/exported to 3DS Max or Maya as Maya Cache, Point Cache2, MDD Point Cache.
Bringing the efficiency of fashion design to computer graphics. Marvelous Designer allows you to create beautiful 3D virtual clothing with our cutting-edge design software. Finally breathe life into your designs with tools that enhance quality while saving you time. From basic shirts to intricately pleated dresses and rugged uniforms,
Marvelous Designer can virtually replicate fabric textures and physical properties to the last button, fold, and accessory. With our versatile compatibility with other 3D software and interactive design interface, you can instantaneously edit and drape garments onto 3D forms with high-fidelity simulation.
– 3D Sawing
– Sculpt
– Trace Patterns with UV Map
– Auto Arrangement Point/ Bounding Volume
– Remeshing (beta)
Rather than spend countless days on manual sculpting, artists can now focus on the creative expressions. Natural wrinkles formed automatically by Marvelous Designer
– Create one clothing to fit various body types.
– Standardized highest quality result for every artist
– Diverse transformation from one clothing asset
– Easy simulation to create normal map
Create natural wrinkles with simple pattern creation bringing faster workflow process. And it is easy to use even for beginners.
Users can create and edit rectangular, circular, or any other polygon shaped patterns.
Users can create and edit seam lines with in sewing directions and range.
Arrangement Points and Arrangement Bounding Volume are used for proper placement of patterns around the avatar. All pieces of pattern should be arranged in proper position around the avatar for the stable simulation.
Enable precise simulation from the original fabric material. Physical Property section contains information about fabric behavior with several values that define material characteristics. Users can manually change physical property or simply select preset physical property which is already defined.
Users can manipulate multiple vertices/pins with Point/Box/Lasso tools.
Across modeling and animation, data between software including Maya, 3DS Max, Softimage, Modo and ZBrush can be imported/exported.
Users can load, edit and save 3D clothes file used in the animation record. The recorded animation can be imported/exported to 3DS Max or Maya as Maya Cache, Point Cache2, MDD Point Cache.
Minimum System Requirements | Recommended System Requirements | |
CPU | i5 2.4 GHz (Sandy Bridge, ivy bridge, and Haswell, Devil's Canyon Microarchitecture) | i7 3.0 GHz (Sandy Bridge, ivy bridge, and Haswell, Devil's Canyon Microarchitecture) |
VRAM | 1024 MB | 2048 MB |
RAM | 8 GB | 16 GB |
OS | Microsoft Windows Vista (64bit) | Microsoft Windows Vista/7/8/8.1, 10 (64bit) |
Graphics Card | Nvidia Geforce GTX 745 | Nvidia Geforce GTX 960 and above |
HDD Space | 1 GB | 1 GB |
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