Summary
A mod for Red Orchestra
A mod for Red Orchestra
is a strategy game by the developer of, and it is set during the turbulent, when the civlizations along the Mediterranean Sea started to extend their ambitions towards new lands.
Naval Squadrons employ real tactics of that time, and thesystem will force you to think three moves ahead of your opponent!
Choose between fourteen ship types, ranging from the small and primitiveto the powerful, and wage war in 24 historic naval battles!
Ram enemy ships, board them, or make use of your on-boardto make their encounter with Neptune the last!
– From the dawn of history to the Roman Civil Wars, from Iberia to Cyprus, revive the ancient naval battles of the Mediterranean. 24 historic naval battles, including Salamis, the final defeat of Xerxes in Greece, and Actium, Downfall of Antony and Cleopatra.
– Classic WEGO system. Plan the actions first, then execute and view a simultaneous turn resolution.
– Battle AI adapts to the tactical situation and the historical settings.
– Configurable skirmish battles allows choosing of map, size, wind and opposing sides, using a point buy system.
– Multiplayer mode allows multiple historical and skirmish battles to be played by two players using Slitherine’s easy to use PBEM+ system.
– 14 ship types, from the swift penteconter to the massive deceres, equippable with devices like engines, towers, harpax, corvus, rodian firepots or sails.
– Historical tactics and maneuvers, depending on the situation and the ship type. Ram, rake oars or grapple and board. Arrows, artillery and fire.
– Squadron system with chain of command, the ships needs to be under command to be able to receive orders. Admirals and commanders has special abilities and a squadron range, lines of ships could be arranged out of this range to give command to all of them.
Naval Squadrons employ real tactics of that time, and thesystem will force you to think three moves ahead of your opponent!
Choose between fourteen ship types, ranging from the small and primitiveto the powerful, and wage war in 24 historic naval battles!
Ram enemy ships, board them, or make use of your on-boardto make their encounter with Neptune the last!
– From the dawn of history to the Roman Civil Wars, from Iberia to Cyprus, revive the ancient naval battles of the Mediterranean. 24 historic naval battles, including Salamis, the final defeat of Xerxes in Greece, and Actium, Downfall of Antony and Cleopatra.
– Classic WEGO system. Plan the actions first, then execute and view a simultaneous turn resolution.
– Battle AI adapts to the tactical situation and the historical settings.
– Configurable skirmish battles allows choosing of map, size, wind and opposing sides, using a point buy system.
– Multiplayer mode allows multiple historical and skirmish battles to be played by two players using Slitherine’s easy to use PBEM+ system.
– 14 ship types, from the swift penteconter to the massive deceres, equippable with devices like engines, towers, harpax, corvus, rodian firepots or sails.
– Historical tactics and maneuvers, depending on the situation and the ship type. Ram, rake oars or grapple and board. Arrows, artillery and fire.
– Squadron system with chain of command, the ships needs to be under command to be able to receive orders. Admirals and commanders has special abilities and a squadron range, lines of ships could be arranged out of this range to give command to all of them.
is a strategy game by the developer of, and it is set during the turbulent, when the civlizations along the Mediterranean Sea started to extend their ambitions towards new lands.
Naval Squadrons employ real tactics of that time, and thesystem will force you to think three moves ahead of your opponent!
Choose between fourteen ship types, ranging from the small and primitiveto the powerful, and wage war in 24 historic naval battles!
Ram enemy ships, board them, or make use of your on-boardto make their encounter with Neptune the last!
– From the dawn of history to the Roman Civil Wars, from Iberia to Cyprus, revive the ancient naval battles of the Mediterranean. 24 historic naval battles, including Salamis, the final defeat of Xerxes in Greece, and Actium, Downfall of Antony and Cleopatra.
– Classic WEGO system. Plan the actions first, then execute and view a simultaneous turn resolution.
– Battle AI adapts to the tactical situation and the historical settings.
– Configurable skirmish battles allows choosing of map, size, wind and opposing sides, using a point buy system.
– Multiplayer mode allows multiple historical and skirmish battles to be played by two players using Slitherine’s easy to use PBEM+ system.
– 14 ship types, from the swift penteconter to the massive deceres, equippable with devices like engines, towers, harpax, corvus, rodian firepots or sails.
– Historical tactics and maneuvers, depending on the situation and the ship type. Ram, rake oars or grapple and board. Arrows, artillery and fire.
– Squadron system with chain of command, the ships needs to be under command to be able to receive orders. Admirals and commanders has special abilities and a squadron range, lines of ships could be arranged out of this range to give command to all of them.
Naval Squadrons employ real tactics of that time, and thesystem will force you to think three moves ahead of your opponent!
Choose between fourteen ship types, ranging from the small and primitiveto the powerful, and wage war in 24 historic naval battles!
Ram enemy ships, board them, or make use of your on-boardto make their encounter with Neptune the last!
– From the dawn of history to the Roman Civil Wars, from Iberia to Cyprus, revive the ancient naval battles of the Mediterranean. 24 historic naval battles, including Salamis, the final defeat of Xerxes in Greece, and Actium, Downfall of Antony and Cleopatra.
– Classic WEGO system. Plan the actions first, then execute and view a simultaneous turn resolution.
– Battle AI adapts to the tactical situation and the historical settings.
– Configurable skirmish battles allows choosing of map, size, wind and opposing sides, using a point buy system.
– Multiplayer mode allows multiple historical and skirmish battles to be played by two players using Slitherine’s easy to use PBEM+ system.
– 14 ship types, from the swift penteconter to the massive deceres, equippable with devices like engines, towers, harpax, corvus, rodian firepots or sails.
– Historical tactics and maneuvers, depending on the situation and the ship type. Ram, rake oars or grapple and board. Arrows, artillery and fire.
– Squadron system with chain of command, the ships needs to be under command to be able to receive orders. Admirals and commanders has special abilities and a squadron range, lines of ships could be arranged out of this range to give command to all of them.
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.6 GHz (Dual-core Pentium and above recommended) | 2.4 GHZ |
VRAM | 512 MB | 1 GB |
RAM | 2 GB RAM | (512 MB RAM) |
OS | Windows 32 bit 7 / 8 / 10 | Windows 2000/XP |
Graphics Card | DirectX 9.0c compatible video card | 128 MB DX9 Compliant with PS 2.0 support |
Direct X | Version 9.0c | DirectX 9.0c |
SOUND CARD | Compatible sound card | Eax Compatible |
HDD Space | 1300 MB available space | 2 GB free hard drive space |
Game Analysis | Provided that you have at least an NVIDIA GeForce 6200 graphics card you can play the game. In terms of game file size, you will need at least 1 GB of free disk space available. The minimum memory requirement for Mare Nostrvm is 2 GB of RAM installed in your computer. To play Mare Nostrvm you will need a minimum CPU equivalent to an Intel Core 2 Duo T5200. Mare Nostrvm will run on PC system with Windows 32 bit 7 / 8 / 10 and upwards. | |
Note | Red Orchestra: Ostfront 41-45 mod |
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