Summary
Magic Rufus
## Description
The sequel to Reckless Rufus. Antwicky, Rufus’ homeland, has been taken over
by evil witches. Rufus attempts to defeat them by putting on a cape and
learning to use magic spells.
Rufus moves around a landscape made up of platforms and ladders, avoiding or
fighting enemies including witches, demons and vikings. First a number of
prisoners must be freed from cages on each level, and then the exit must be
found. Magic spells (which include weapons, and the key to open cages) can be
bought from Spell Stalls or just found lying around. Chests provide coins to
be spent at the Spell Stalls.
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