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comments
Very easy due to limited options in battle
Quite possibly the most linear JRPG of all time
To call this game underwhelming would be a disservice to it, but also to call this game thrilling and innovative would be a lie. The best thing it had going for it was the writing, which was pretty fantastic even by today’s standards. Very comical, and even fourth wall breaking, which was refreshing but overall the lack of depth in the main cast left something to be desired. I think a lot of my problem comes from how INSANELY straightforward and limited this game was from an exploration standpoint, granted it was from the early 90’s but I know there were other JRPG’s out at this time that had more to actually DO in them. By the end, felt it was too tedious and narrow in scope to be grandly lauded, but it did have pretty great music and anime cutscenes. Dishonorable mention- the repetition of characters saying “catch phrases” every single time the cast a spell in battle… SO ANNOYING. Just ok overall.
Score Breakdown
“The Tale”
Story- 7
Pacing- 6
Characters- 8
Originality- 6
Linearity- 2
Length- 7
Epicness- 8
“The Presentation”
Visuals- 8
Display- 7
Music- 8
Sound FX- 6
“The Mechanics”
Ease of Use- 9
Innovation- 4
Replayability- 3