Lord of the Shades
In Lord of the Shades you are presented with a board like playfield, which
is filled randomly with different colored blocks. Your starting block is the
most left block in the hexagon looking playfield, while your opponent (the
computer) starts at the most right block. Each player has a different color.
There are six different colors in the game.
Now your job is to accumulate as much blocks as possible by selecting an
adjacent block with a different color than yours, and also a different color
than your opponent. Once the block is selected, all your blocks changing to
the new color of the selected block. Your opponent does the same thing. If you
master to surround a block (or blocks) completely with your color, this/those
block(s) will automatically become your color.
The player with the highest score (the biggest amount of blocks) wins the
game.
The game offers four different game modes: Fighter (regular play, like
explained above), Spotter (same as Fighter, but there are empty fields
inside the playfield, which can’t be occupied), Islands (same as Spotter,
but the empty fields grow over time), and Blinker (named after blinking
fields (changing color), which grow, but those can be captured).
Finally, the game offers three difficulty settings, which influences the size
of the board.
Minimum System Requirements | ||
CPU | Intel Pentium | |
OS | Windows 95 |
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