Summary
## Description
_Library of Blabber_ is an interactive adaptation of the short story _The
Library of Babel_ by Jorge Luis Borges. It was originally written for the
#procjam2015 competition. It is set in an endless library made up of connected
hexagonal chambers, each containing four bookshelves. The titles and contents
of the books on the shelves are all randomly generated. Some books are made up
of random gibberish (in various alphabets) with no discernible words, while
others consist of Markov chain-generated poetry and prose. The game has no
specific objective, other than exploring the library and possibly finding
interesting discoveries in its randomness.
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