Mechanics come from a simple problematic: how to control a group of characters in real time?
You play a flag bearer as **LEADER** of his army composed of different Soldiers types. They ‘re following you in a single-file line, we call this displacement ** Snake ** , in reference to the eponymous game.
It is a game about battle between 2 players mixing tactical and action. You fight in an arena and the goal is the same as in Chess, neutralize or eliminate the opponent **LEADER**.
**LEADEN SKY BATTLE** Gameplay is focused on tactical moves. Soldiers attack any close-by enemies but they need you as guide to earn victory. Depending on your army composition and the opponent one you will have to plan different strategies.
As **LEADER** you have the ability to gather mates. You can pick and lead them on the battlefield. Those Soldiers will follow you one after another and create a **Chain**. You can choose the number and their position.
During the battle you can lock your army in **Formation** to move it into a single block, like a regiment. This man oeuvre is convenient to fight but slows your movements. In **Snake** you move faster but you also are more vulnerable. If your opponnent cut your **chain** he could steal soldiers.
You can also leave some characters on the board, they will not move until you pick them again but they will still attacking ennemies at range. It allows you to occupy the field adopting a defensive posture.
The choice of your soldiers, their position in a **Formation** and the timing of movements are the keys of mastering **LEADEN SKY BATTLE**.
You have the choice between **4 characters** types to develop a strategy. Those soldiers are archetypes with specific abilities:
* The **SWORD** is a fearsome melee fighter, his large range attack makes him very dangerous in front line. Together, several **SWORDs** can slash enemies like twigs.
* The **LANCE** is a polyvalent soldier, his medium-range attack allows him to keep ennemies at distance. He can also pierce the enemy **Formation** to kill specifics targets, but also attack while being covered by the frontline.
* The **BOW** is a sniper, his long range and accuracy can harass enemies before they can reach you. He is also very useful to occupy the field when you leave him alone.
* The **SHIELD** is a true moving rampart. His two heavy shields are protecting him and all close allies from incoming attacks. Well placed in a **Formation** , he can make your army indestructible.
**6 Games Mode** are available for the moment. Some of them have specific victory conditions.
**BATTLE MODE
** This is the regular **Game Mode**. You fight in a rectangular arena during several rounds. The goal is to neutralize or eliminate the opponent **LEADER**.
**TUTORIAL
** A beginner’s guide to learn the game mechanics. It presents you each character actions, how to make a **Formation** and the basics of battle.
**TRAINING
** This **Mode** is a place to test new **Formations** or just to have fun. There are no victory conditions here and you can pick a lot of characters.
**CASTLE**
The arena contains a fortified castle in its center. You can either occupy it and recruit the garrison inside before your opponent, or get around and attack him from behind. The goal remains the same: neutralize or eliminate the enemy **LEADER**.
**
TUG OF SKY
** The goal is to find and capture the enemy throne in his headquarters. You get closer to your objective each time you reach the other side of the arena. In this mode, fighting may not be the best way to win…
**
SNOKIA**
This **Mode** is a tribute to the **Nokia ‘s Snake** . You are moving automatically and are not able to establish **Formation** and collisions are deadly. You begin with just the **LEADER** and neutral characters appears randomly on the battlefield. you can pick has many of them that you want, but if you grow too much be careful not to bite yourself!
I hope this presentation will encourage you to play **LEADEN SKY BATTLE**. You too, raise your flag and recruit soldiers for the battle!
Try out the game, support us on Steam Greenlight and share it!
Please don’t hesitate to post some feedback on the forum. The game is still in development, we are working on new **Games Modes** and other features (coop?).
Any comments are welcome! Thank you and see you soon!
**A beta version is available HERE!**
Leaden Sky Battle was developed by Lance
Leaden Sky Battle was Released on Windows,Mac
Leaden Sky Battle is a Single & Multiplayer game