Summary
Large is a survival and exploration game set in a post-apocalyptic world generated procedurally, immersed in fog.
It will be a first person game, in which you will have to explore large mechanical structures, being able to move through them in the fog with a flying vehicle.
I’m developing the game in unreal engine 4. It’s still at an early stage of development, so I’m updating information on Twitter every week. If you like it, don’t hesitate to follow it! ^^
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