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## Description
A malevolent demigod Spur has constructed a dungeon filled with treasures
(some cursed), traps and monsters in order to lure in greedy adventurers to
their avaricious doom! Needless to say, there is no lack of questers taking
him up on his offer. Successful completion of the game involves not merely
exploring down to the bottom of the dungeon to dispatch Spur, but also, like
_NetHack_ , working back up to the top and glorious freedom once all Hell has
broken loose.
Without much room in its Apple // implementation for hiding things under the
hood, the game wears its Dungeons and Dragons influences on its sleeves, not
in merely copping most of its class and race types and character statistics
but also in casually bandying around percentage modifiers in a fashion that
makes immersion impossible. It isn’t all Tolkien-derivatives, however — as in
the old _Expedition to the Barrier Peaks_ , after departing the town
aboveground players can avail themselves of dungeon findings such as hand
guns, dynamite and plasma rifles.
More multi-player than many BBS door games, _Land of Spur_ was configured in
such a fashion as to accommodate multiple players not only belonging to the
same Guild but interacting with the dungeon simultaneously, presenting remote
possibilities of MUD-style interaction in the midst of all the hack ‘n slash.