## Description
The game’s protagonist is a young man named Okita. His friend Murakami has
recently found a part-time job: housework in the Kuroneko (“Black Cat”)
mansion, which belongs to a rich and mysterious family. However, since then,
Okita hasn’t received a word from his friend. Worried about this strange
silence, Okita travels to the mansion. There, he finds out that Murakami has
left. He decides to stay and investigate the suspicious circumstances. But he
is not prepared to the assault of wild eroticism that the mansion’s
inhabitants will soon unleash on him…
_Kuroneko-kan_ plays mostly like a visual novel, albeit with more choice
prompts than it is usually the case in comparable games. The player is
sometimes able to choose a location to visit; many other instances require him
to choose the correct action and/or answer in order to view an additional
scene, or avoid premature death.
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