## Description
_Krebswelte_ is an action game, created as an entry into TIGSource’s
“Procedural Generation” competition. The player controls a mercenary who, on
each level, must find a key and make his way to the exit. Each level is a
random, chaotic assortment of squares; the mercenary can move around thanks to
his incredible jumping abilities, and his gun which allows him to destroy
walls. A gun has unlimited ammo, but it takes a while to reload when its clip
runs out. Destroyed wall sections re-appear after a while.
The levels tend to contain dangers, both in the form of traps such as spikes
and landmines, and enemies such as bats or charging bulls. It is possible to
find money, both hidden in treasure chests, and falling out of killed enemies.
Some levels contain a weapons vendor, who sells faster and more powerful guns,
as well as bombs. Money can also be spent to hire additional mercenaries, who
function as additional lives. The game is saved automatically when a level is
exited.
All the levels in the game, the NPC portraits, and the weapon stats and
appearances are generated procedurally. In the game’s first release, these
elements are always generated from the same seed, so every playthrough is
identical. Version 1.2 of the game adds “random mode”, where the seed is
different for every playthrough and thus the game is different each time it is
played.
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