Kobo II is a fast paced physics based dual stick arena shooter that intends to bring the frantic retro arcade gameplay of the prequel Kobo Deluxe to old and new players alike, while offering a much smoother and more sophisticated experience.
Beyond the current single player survival mode, Kobo II will add on-line multiplayer, lobby, chat, a proper soundtrack, alternative player vehicles, lots of weapons, explosions, fire, smoke, shockwaves and much more.
Kobo II makes extensive use of structured and procedural techniques for high definition graphics, sound and music, without prohibitively massive downloads. (Currently 2 MB; will shrink as placeholder assets are replaced.) This also makes the game more scalable, and the assets easier to create, maintain and adapt as needed as the game design evolves.
Due to its engine design and extensive use of a safe, friendly scripting language, Kobo II will also lend itself well to modding, once the internals and interfaces begin to stabilize.
Kobo II was developed by Olofson, Released in 2012-04-15
Kobo II was Released on Windows,Mac,Linux
Kobo II is a Single & Multiplayer game