Summary
Knot in 3D
## Description
Light Cycles games involve guiding a beam of light around a screen, against
opponents who do the same thing. The aim is to corner an opponent so as to
cause him to run into your trail. What they rarely involve is 3D graphics; in
this variant they do.
Your beam is either yellow or green, while opposition ‘Chaser’ beams are red
and blue. Hitting a beam invokes Faults, gradually reducing this line to zero,
which means Game Over. A guide to the Density of space (how many lines there
are) is also on screen, alongside your score, which advances when another beam
hits yours.
The longer you survive, the more chasers are added. There are three speed
levels available.
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