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Knights and Fights is a massively multiplayer role playing game with all the features you have come to expect and many that you don’t, just delivered in a low-bandwidth, text-based, play-at-work fashion on the Web. It’s set in the world of Daend where there is no magic, psions are persecuted, scholars are revered, and the three kingdoms (Agon, Sush and Lionicon) are barely avoiding open war.
Knights and Fights is, at its heart, a role-playing game. It’s a skill-based (not character level-based) game where you can create any ability you want and craft any item you can think of. Best of all, it’s massively multiplayer, so you can hang out with your friends or meet new ones.
* Skill-based Advancement
* Custom Skills
* Custom Crafted Items
* Chat and Messaging
* A Large, Open World
* Dynamic Quests
* Many NPCs to Interact With
* Skill Wagering
* Over 200 Unique Monsters
* Rich, Dynamic Environment
* Real-Time Calendar and Clock
* Guilds
**How are we different?**
* The real-time, environment cycle is a constant clock that keeps turning whether you’re logged in or not, compliments the asynchronous turn-based nature of the gameplay.
* You can craft any item and research any skill — literally, anything you want.
* The concept of skill wagers opens an entirely new, non-lethal PVE and PVP method of gameplay. You can earn money as well as increase your skills without any combat at all.
* Infinite dynamic quests populate a skill-based world with hundreds of monsters and NPCs to interact with.
Knights and Fights was developed by Steel Anvil Studios, Released in 2012-09
Knights and Fights was Released on Web
Knights and Fights is a MMO game