Karmaflow is a unique spin on the traditional gaming experience. In Karmaflow, the game’s story is presented entirely in the form of a rock opera, sung by some of the world’s most talented rock voices.
Karmaflow: The Rock Opera Videogame is a puzzle platformer featuring music performed by various musicians. Simone Simons (Epica), Dani Filth (Cradle of Filth), Marc Hudson (Dragonforce), Tony Kakko (Sonata Artica) and Alissa White-Gluz (Arch Enemy) all have lent their vocal talents to Karmaflow, along with the Metropole Orkest (the world’s biggest – Grammy-award winning – professional pop and jazz orchestra) working on the game’s score.
The aesthetic of Karmaflow is inspired by games such as the Zelda-series, Journey and the darker tone of Darksiders. The first world starts out rather dark and mysterious, while the third world has got plenty of crimson and its character design is directly influenced by the culture and legends of the Tibetan people. The sung narrative itself will have real depth and cover fascinating themes such as balance and contradictions.
Karmaflow: The Rock Opera Videogame is a puzzle platformer featuring music performed by various musicians. Simone Simons (Epica), Dani Filth (Cradle of Filth), Marc Hudson (Dragonforce), Tony Kakko (Sonata Artica) and Alissa White-Gluz (Arch Enemy) all have lent their vocal talents to Karmaflow, along with the Metropole Orkest (the world’s biggest – Grammy-award winning – professional pop and jazz orchestra) working on the game’s score.
The aesthetic of Karmaflow is inspired by games such as the Zelda-series, Journey and the darker tone of Darksiders. The first world starts out rather dark and mysterious, while the third world has got plenty of crimson and its character design is directly influenced by the culture and legends of the Tibetan people. The sung narrative itself will have real depth and cover fascinating themes such as balance and contradictions.
Karmaflow tells the story of the Karmakeeper, and his journey through several worlds. Each world is protected by a Guardian. These Guardians are burdened by a heavy conflict, which rages in each world. The Karmakeeper learns what happened in each world by hearing each Guardian out, but also listening to their counterparts. In the end, he decides what happens to the world and its inhabitants.
Play as the Karmakeeper and actively decide the way the rock opera and its story progresses in Karmaflow: The Rock Opera Videogame. Puzzle and explore your way through five different worlds. Change the environment, change the music…
Key features:
– A unique blend of musical narrative and gameplay experience
– Extract from and infuse Karma to objects and beings to change their behaviour.
– An adaptive music system: your actions control the tone of the music.
– Music performed by international artists like:
Simone Simons (Epica)
Dani Filth (Cradle of Filth)
Marc Hudson (Dragonforce)
Tony Kakko (Sonata Arctica)
Alissa White-Gluz (Arch Enemy)
Metropole Orkest (the world’s biggest – Grammy-award winning – professional pop and jazz orchestra)
– Explore five different mysterious worlds. Meet all the characters. Learn about their conflicts. Your actions determine the fate of each world.
You take on the role of the Karmakeeper, the protector of the Karma, the life giving force in the worlds. You will travel between various realms, solving the conflicts of the Guardians. Who originally were burdened with the task of maintaining the flow of Karma in the worlds and maintaining the balance in the multi-verse. You will encounter these Guardians (voiced by the previously named rock artists) and learn about their side of each conflict. Through puzzling and platforming you have to bring the long lost Karmaflow back into these worlds, to drive out the unbalanced Karma that led to the destruction of the guardian spirits of these universes.
Because it's the Karmakeeper’s job to hear out both sides, you decide who you want to support and thus determine the fate of that world. The way players resolve the conflict on a world influences the overarching story and the game's conclusion at the same time.
Karmaflow sets itself out from other contemporary titles in multiple ways, with the game’s massive emphasis on music being the most obvious. While other video games may treat sound and music design as a nice additional feature, in Karmaflow, music is everything to the game’s experience. The persistent rock opera singing guides the players on an epic journey that changes depending on their choices, which in turn affects the tone of the music heard.
Basecamp Games will release its first title "Karmaflow: The Rock Opera Videogame" on PC and MAC on january 16, 2015.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core 2 Duo 2,4 GHz or AMD Athlon X2 4800+ | INTEL Core 2 Duo 2.4 GHz |
VRAM | 512 MB | 512 MB |
RAM | 2 GB RAM | 3 GB |
OS | Windows XP, Vista, 7 | Windows XP/Vista/7/8 (64-Bit) |
Graphics Card | ATI Radeon HD 3850 512 MB or NVIDIA GeForce 8800 GT 512 MB | |
Direct X | Version 9.0 | 9.0c |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 4 GB available space | 5 GB free |
Game Analysis | The cheapest graphics card you can play it on is an ATI Radeon HD 3850. Karmaflow: The Rock Opera Videogame - Act I & Act II system requirements state that you will need at least 2 GB of RAM. An Intel Core 2 Duo E4600 CPU is required at a minimum to run Karmaflow: The Rock Opera Videogame - Act I & Act II. In terms of game file size, you will need at least 4 GB of free disk space available. Karmaflow: The Rock Opera Videogame - Act I & Act II will run on PC system with Windows XP, Vista, 7 and upwards. |