Intensity
The plot of _Intensity_ deals with the space station Canis Major which was
overrun by aliens. There is no chance to defeat them by force and therefore
the station has to be evacuated. This noble task falls to the player who
controls a skimmer. It is basically used to fly over the one-screen levels and
mark the place the drone, a rescue ship, should land. There are various
openings in each level and from time to time astronauts come out of those – of
course the drone should be nearby then.
After collecting a certain amount of astronauts the exit opens, but the player
may choose to spend more time collecting to earn additional money (but this
also leads to a more difficult level afterwards). Between levels it can be
used to buy additional drones and skimmers; both available in three variants:
pricier ones can take more hits. Better skimmers additionally fly higher,
meaning some obstacles don’t have to be circumvented. The enemies are aliens
which are walking over the levels. At first they are no threat, but they can
mutate into one of two forms. Stalkers have the ability to transform
astronauts into suicide bombers; trackers go directly after the skimmer. A
crash between skimmer and drone is always deadly.