InSpheration
InSpheration is a tile based puzzle game where spheres in three different
sizes has to be matched. Spheres can be inserted into other adjacent spheres
of the same colour and when all three sizes has been combined into one, it is
removed from the board and others take its place. If the sphere that is
removed is adjacent to other spheres of the same colour and size these too
will be removed. In addition to spheres there are also diamonds that explodes
a row and a column when matched and cubes that turns adjacent spheres into
spectral spheres. Spectral spheres work like wild cards and can be combined
with spheres of any colour. Another sphere is the bouncing one which can be
combined with any matching sphere on the board even if it’s not adjacent. Some
levels have bomb places which when a match is made on it causes adjacent
spheres to explode.
The PC version consists of three game modes: the classic mode where the aim is
to remove a certain number of spheres from the board to move on to the next
level, the action mode where a number of spheres has to be removed within a
given time limit and the puzzle mode where a number of black squares have to
be removed within a certain number of modes. The mobile version consists of
two game modes: the chillout mode which is the same as classic mode and the
exclusive minimizer mode where spheres will shrink if the player takes too
long.
Minimum System Requirements | ||
CPU | Intel Pentium III | |
OS | Windows 98 | |
Direct X | DirectX 7.0 |