Summary
Inside a Star-filled Sky is an infinite, recursive, tactical shooter by award-winning designer Jason Rohrer (Passage, Between). What if you could enter an object in a level and find a level inside of it? What if you could enter an object in that level and find another level inside of that?
What if you could change an enemy or a power-up from the inside? What if you could enter and change yourself? What if these levels inside levels inside levels went all the way down—and all the way up?
Inside a Star-filled Sky is a hard, procedurally-generated shmup built around this core concept.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core 2 Duo E8400 | Intel Pentium 4 2.4GHz / AMD Athlon XP 2000+ |
VRAM | 128 MB | |
RAM | 4 GB | 1 GB |
OS | Unknown | Win Xp 32 |
Graphics Card | NVIDIA GeForce 510 | nVidia GeForce 7050 / AMD Radeon X1270 |
Direct X | DX 9 | |
HDD Space | Unknown | 400 MB |
Game Analysis | Inside a Star-filled Sky is an infinite, recursive, tactical shooter by award-winning designer Jason Rohrer (Passage, Between). What if you could enter an object in a level and find a level inside of it? What if you could enter an object in that level and find another level inside of that?What if you could change an enemy or a power-up from the inside? What if you could enter and change yourself? What if these levels inside levels inside levels went all the way down---and all the way up?Inside a Star-filled Sky is a hard, procedurally-generated shmup built around this core concept. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
Minimum System Requirements | ||
OS | OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later. |
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