Summary
## Description
_Indecent_ packs an arcade flying game with 256 different levels, parallax
scrolling, and procedurally generated terrain, into the rather tight space of
256 bytes of machine code. The idea is to get your starship safely across an
increasingly dangerous environment, plagued by floating junk (yellow dots) and
by cave walls that gradually start closing in the further you travel. The
white, pixelly ship can only be moved up or down to avoid these obstacles –
any collision spells instantaneous doom; a progress bar at the bottom tells
you how much of the level you’ve traveled. Various levels may be loaded by
specifying different ASCII characters as a command-line parameter.
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