****Iktsua is a mangling of the Inuit word “Iktsuarpok”. This word is untranslatable into english but means something like: “The feeling of anticipation that leads you to go outside and check if anyone is coming”. The reason we chose this as the name was because the game is based on a coming of age story, where an Inuit/Eskimo boy goes into the wilderness to become a man while his family anxiously waits for his return.****
**Features**
* Non-linear gameplay lets you survive the in the wild.
* 8 different procedurally generated biomes
* Over 10 unique animals to hunt each with its own AI
* Giant open world to explore, gather, and hunt in
******Status******
The game is currently in an open-alpha type state. It was created for a 64digits.com competition in one month. The current release is the game entered into the competition. We entered the competition in an attempt to earn the top prize: Unity Pro. With Unity Pro we will be able to take this game to the next level, implementing many more features. To vote for Iktsua in the competition please visit 64digits.
Iktsua was developed by The Indie Accord, Released in 2014-04-29
Iktsua was Released on Windows,Mac
Iktsua is a Single Player game