Summary
Hyperbowl
Be the ball! Roll around the original six HyperBowl lanes and some new ones. Enjoy the scenery, but remember to head for the pins! Play 1-4 players in the original Arcade Mode or quick-play in single-player mode.
Be the ball! This remake of the classic arcade bowling game brings you the original six HyperBowl lanes and some new ones. Enjoy the scenery, but remember to head for the pins before time runs out!
Play 1-4 players in the original Arcade Mode or quick-play in single-player mode.
Roll the ball forward, left, right, even backwards by pushing the mouse, swiping the trackpad, or pressing the AWSD keys.
Special thanks to the HyperBowl Facebook fans, especially localization, testing, and bug-squashing help from Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff and Elijah Taylor.
This version of HyperBowl by Technicat LLC is built with the original HyperBowl art and sound assets licensed from Absolute Certainty Inc., the Unity game engine, Lens Flare and Simple Particle Pack from Unity Technologies, Selected U3D Japanese Font from Masashi Wada, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, FontLibrary from MacXWare, iTween by Pixel Placement, Flocks package from soodaq, Lean Localization from Carlos Wilkes, Finger Gestures from Fatal Frog Software, and Steamworks.NET by Riley Labreque.
New lanes are made with the Penelope sample from Unity Technologies, Cartoon Snowboard Funpark from Stefan M., Mushroom Land from Manufactura4K, Grass Road Race from Sugar Assets, and the Campfire Pack from Dreamdev Studios.
HyperBowl is a trademark of Absolute Certainty Inc.
Be the ball! This remake of the classic arcade bowling game brings you the original six HyperBowl lanes and some new ones. Enjoy the scenery, but remember to head for the pins before time runs out!
Play 1-4 players in the original Arcade Mode or quick-play in single-player mode.
Roll the ball forward, left, right, even backwards by pushing the mouse, swiping the trackpad, or pressing the AWSD keys.
Special thanks to the HyperBowl Facebook fans, especially localization, testing, and bug-squashing help from Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff and Elijah Taylor.
This version of HyperBowl by Technicat LLC is built with the original HyperBowl art and sound assets licensed from Absolute Certainty Inc., the Unity game engine, Lens Flare and Simple Particle Pack from Unity Technologies, Selected U3D Japanese Font from Masashi Wada, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, FontLibrary from MacXWare, iTween by Pixel Placement, Flocks package from soodaq, Lean Localization from Carlos Wilkes, Finger Gestures from Fatal Frog Software, and Steamworks.NET by Riley Labreque.
New lanes are made with the Penelope sample from Unity Technologies, Cartoon Snowboard Funpark from Stefan M., Mushroom Land from Manufactura4K, Grass Road Race from Sugar Assets, and the Campfire Pack from Dreamdev Studios.
HyperBowl is a trademark of Absolute Certainty Inc.
Minimum System Requirements | ||
CPU | 2.6 GHz Intel Core i5 | |
RAM | 8 GB RAM | |
OS | Windows 10 | |
Graphics Card | NVIDIA GeForce 510 | |
Direct X | Version 11 | |
HDD Space | 1 GB available space | |
Game Analysis | To play HyperBowl you will need a minimum CPU equivalent to an Intel Core i5-650. Provided that you have at least an NVIDIA GeForce 510 graphics card you can play the game. In terms of game file size, you will need at least 1 GB of free disk space available. The minimum memory requirement for HyperBowl is 8 GB of RAM installed in your computer. HyperBowl will run on PC system with Windows 10 and upwards. Additionally it has a Mac version. |
Minimum System Requirements | ||
CPU | 2.6 GHz Intel Core i5 | |
RAM | 8 GB RAM | |
OS | 10 | |
Graphics Card | Intel HD Graphics 4000 1536 MB | |
HDD Space | 1 GB available space |
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