Hitman: Absolution follows the Original Assassin undertaking his most personal contract to date. Betrayed by the Agency and hunted by the police, Agent 47 finds himself pursuing redemption in a corrupt and twisted world.
Showcasing Io-Interactive’s new proprietary Glacier 2 technology, the game has been built from the ground up, boasting a cinematic story, distinctive art direction and highly original game design, Hitman Absolution combines much loved classic gameplay with completely new gameplay features for the Hitman franchise.
Hitman Absolution follows Agent 47, a cold blooded assassin, who takes on his most dangerous contract to date. Betrayed by those he trusted and hunted by the police, he finds himself at the centre of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world, in his search for the truth.
Minimum System Requirements | Recommended System Requirements | |
CPU | True dual core CPU (Intel, AMD) | Intel Core i7 or AMD Athlon II X4 |
VRAM | 512 MB | |
RAM | 2 GB | 4.0 GB |
OS | Windows Vista, 7 | Windows 7 64-bit |
Graphics Card | Nvidia Geforce 8600 512 Mb RAM, or AMD equivalent (Radeon HD 4650) | Unavailable |
Direct X | 10 | 11 |
SOUND CARD | Yes | |
HDD Space | 24GB | 24GB |
Game Analysis | Agent 47 finds himself betrayed by his employers in Hitman: Absolution, but while he’s on the run, there are still plenty of opportunities to take on contracts and perfect his brand of stealthy and creative murder. An Intel Core i7/AMD Athlon II X4 and a GeForce GTX 260/Radeon HD 5770 will make 47’s head shine just right. |
Hitman Game Series [View Hitman Full Game Series]
- Geisterland
- Gelly Break Deluxe
- Gemstone Defense
- Generation Nova
- Generation Ship
- Genetic Fluff
- Gensokyo Defenders Plus
- Geo-Duck
- Geometric Sniper – Blood in Paris – Wallpapers
- Geometric Sniper – Blood in Paris Soundtrack
- Geometric Sniper – Card Game
- Geometrix
- GeoWar 2
- Get Good
- Get In The Car, Loser! – Battle on the Big Boardwalk
I rate this as one of the best stealth games out there, great rating is definitely suitable. One could argue that it follows the Hitman series and doesn’t really offer anything new. But tbh the game is exiting and the missions tops the previous Hitman games and other mission-based stealth games around this time.
-Challenging
-Great replayability
-Score system
If you’re into assassination, both in computer games but also in real life, then this is a game for you.
Hitman: Absolution is a game with great replayability. With the ingame scoring system you will have the stimulus needed to play through it once again. It’s all about getting that perfect score. You’re even able to compare yourself to other people who also played the game. If you’re like me, you’ll end up replaying the same level a ton of times to get a perfect try. This system, together with the fact that most (if not all) levels can be completed in several different ways, adds up to being a 2012 must-have.
Conclusion: Great single player game. The ingame score system will make you want to play more.
+ Good graphics
+ More in-depth story and character development than the previous series
+ Enjoyable assassinations
+ Fun and fleshed out villains.
- Gameplay is hindered on every level.
- Too linear of level design.
- Contradicts much of the role of an assassin that 47 has in the previous series.
Hitman Absolution is very much at the core a Hitman game, it doesn’t provide a completely different take nor does it hash out the same-old-same-old. The game is nevertheless different in which will have different reactions for audience looking for a particular gameplay. For one thing, Hitman Absolution may not be an appealing game for those who have played the games in the previous series (like myself). What has made it quite a disappointment is how they have moulded the gameplay more story focused way. This of course is not a flaw of the game, but for the Hitman series being focusing on how you execute the mission was what made the Hitman series so stimulating in the first place. IO Interactive executed this part poorly and hindered the main focus of what the game was about originally. Nevertheless the story is much more stronger than it predecessors. Again you play as Agent 47 trying to protect/save the girl from those wanting to use her for their own evil deeds. Agent 47’s character is much more reflective in this game, many moments in cutscenes, shows the humanity that 47 possesses within himself. Though quite odd for the series, this brings a new perspective on 47’s role as an assassin.
Gameplay-wise, nearly everything that was in the previous hitman games is in this one as well, though with more features and tweaks that were made in this one. One thing is for sure, is the assassination are still pleasurable to do and executing them in a variety of ways. Though not as much as the previous game, it still has enough to be considerable as replay value. Some of the added tweaks is the storing of multiple bodies in containers and also hiding there with them to avoid enemies. Others such as more stealth sequences and gunplay have been improved from the previous games and are much more fluid than before. The biggest downside is the disguise system. The series has often prided themselves for using disguises as a means to sneaking past the enemy and getting the end target. The developers have tacked on one of the worst features destroy another key element of the game. If using a disguise of an occupation in the area. The NPC’s will detect you in a second flat. This hinders the game so much that it makes it incredibly hard, especially on more difficult missions. Though playing on easier levels will give you an instinct mode which will allow you move pass your enemies without them detecting you. Though this is problematic as well cause it always runs out too quickly and if in a situation needing to get out of and your meter is empty, good luck getting a perfect score. It’s another redundant and flawed aspect to the game. Last but not least the score meter has been changed too, compared to Hitman Blood Money which gave you a list of result on how you executed you mission (I won’t go into anymore detail than this), instead here it’s nothing more than a score meter in which killing enemies, not hiding their bodies or any sort of lethal forces minus’ points of your score. Not only is this annoying, but it limits how you want to play the game properly.
Graphically the game is very good looking, with much variety in the locations you’re in, the detail and the texture design all are wonderful. Audio is excellent as well. Story characters are much different to the previous games, your enemies are more gross and bizarre in their own little way, with much more character behind who they are.
Conclusion: In a nutshell, those who are playing the hitman series for the first time, will get some great enjoyment out of it, for those who have played or are a fan of the series will be left disappointed by how the developers have limited their own gameplay content.