Hinterland: Orc Lords
Hinterland is a game that mixes the gameplay of a city builder and of an
action role-playing game (RPG).
The king of a fantasy kingdom sends the player out on a mission to tame a wild
territory of his realm. The player starts with an unoccupied town with but a
single building. The realm map contains 20-50 randomly-generated areas,
occupied by a group of enemies and some with its own resource. The objective
of the game is to conquer all of these areas. For each area, the player may be
granted a reward in addition to fame, ranging from a treasure chest to
resource access
* City Building
Starting out with only an outpost, to survive future famine and hostile
raiders, the player must develop the town by recruiting visitors, which arrive
at the town from time to time and will stay in town for a few days and then
leave or be told to leave by the player. These visitors have different
professions such as farmers, guards, merchants, etc. Each profession has an
associated skill which may provide useful to the player: Farmers, trappers,
and herders provide food; Bards increase town quality; Innkeepers provide
money and more visitors, etc.
* Role-Playing
The player start out by selecting a character background (character class).
There are 18 different classes to choose from, each with a description of
their unique strengths and weaknesses, male or female genders, with a certain
number of gender-specific portraits. At any time, the player may choose to
leave the town and go out in the wilderness for some adventure, either alone
or in company of followers (recruited visitors). The player’s party may
consist of up to four people including the player, each able to equip a
maximum of four items consisting of a main weapon, an off-hand weapon (for
two-handed weapons) or shield, armor, and an accessory.
In each area of the wilderness, the player will encounter of enemies of
different sorts, from animals to humanoids. Battles occur in a genre typical
hack ‘n slash way, where the player simply clicks on the enemy to attack until
defeated. When player’s character (and followers) defeat a monster, the player
will obtain fame and sometimes loot (good, items, or food) from the fallen
bodies. The total number of enemies in any specific area is made available to
the player. When all enemies in an area is defeated, the player obtains
additional fame and if that area has a resource, the town will have access to
that resource (e.g. iron, herbs, etc.).
Character development introduces three skills that may be increased: attack,
defense, and health. Attack is increase by successful hits on the enemy,
defense and health is increased by being hit by the enemy. The player and
followers level up after reaching a combined amount of skill increases,
allowing the character to level up. When reaching a new level, the player’s
character can increase one skill and choose a new special trait.
* Winning and Losing
The game is won if the player defeats all enemies in the surrounding areas.
The game is lost if the player dies of starvation, acquires a negative fame
score while failing to increase it in a certain amount of days (prompting the
king to fire the player), or in hardcore-difficulty only, death in combat.
In June 2009, an update introduced the new orc race as well as two new orc
classes: the Orc Lord and the Orc Shaman. Orcs gain experience in combat
faster, grow food normally, loot food from enemies, but eat twice as much as
other races. The Orc Shaman differs from other magic-based classes, as it is
the only class that may summon creatures by using animal parts. Both classes
attract other orcs as followers. No non-orcs are available for recruitment.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 | Intel Pentium 4 1.8GHz / AMD Athlon XP 1800+ |
VRAM | 64 MB | 64 MB |
RAM | 512 MB | 1 GB |
OS | Windows XP | Windows XP/Vista |
Graphics Card | nVidia GeForce 2 MX 400 64MB / AMD Radeon 7000 64mb | |
Direct X | DirectX 8.1 | DX 9 |
HDD Space | 1 GB | |
Game Analysis | The king has charged you with taming a wild territory of his realm by building a prosperous town and conquering all enemy sites in the region. You must bring a diverse cast of followers to your settlement and then carefully select members of your village to join you on expeditions of exploration and conquest in the surrounding lands. There you’ll encounter the characters and creatures of myth and folklore, and find much needed resources to expand your village, from iron to make weapons to a mystic tome to entice a great mage to join you. Should your forays meet with success, fame, fortune and prosperity await.But, take care! For even the loss of a lowly farmer can spell disaster at harvest time! | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |