Headlander is a retro-futuristic, side scrolling, action-adventure game set in a world inspired by 70’s science fiction. It is a world of automation, a utopia gone wrong in which all of humanity have transferred their minds into robotic imposter bodies and are ruled by a deranged computer. It’s being published by Adult Swim, and has Stacking’s Lee Petty at the helm here on the good ship Double Fine.
You are the last known human in the universe, and all that’s left of you is a disembodied head. Seeking clues to your fractured past, you must travel through a hostile world of machines, using a special helmet that allows you to dock into and take control of any robotic host body. As you launch from one body to the next, you’ll start to discover that things are not quite what they appear to be, and the fate of humanity has yet to be decided…
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Celeron E1500 Dual-Core 2.2GHz / AMD Athlon 64 X2 Dual Core 4800+ | Intel Core 2 Duo E7600 3.06GHz / AMD Athlon II X2 270 |
CPU SPEED | Dual-core 2 GHz | Quad-core 3 GHz |
VRAM | 1024 MB | 1 GB |
RAM | 2 GB | 4 GB |
OS | Win Xp 32 | Win 7 64 |
Graphics Card | nVidia GeForce GT 330 / AMD Radeon HD 3600 Series | nVidia GeForce GTS 250 / AMD Radeon HD 6670 |
Direct X | DX 9 | DX 10 |
SOUND CARD | Yes | Yes |
HDD Space | 2 GB | 4 GB |
Game Analysis | Headlander is a side-scrolling action adventure game from Double Fine. In Headlander you play as the disembodied head of the last human on Earth, who has woken up in the 70s and is wondering where humanity went. The head’s equipped with jetpack thrusters so it can be flown into the robotic bodies littered about the levels, taking them over and gaining their abilities. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
Minimum System Requirements | Recommended System Requirements | |
CPU | Dual core Intel i5 | Quad core Intel i5 |
RAM | 4 GB RAM | 4 GB RAM |
OS | macOS Sierra (version 10.12) | macOS Sierra (version 10.12) |
Graphics Card | Nvidia GeForce GT 650 Ti, AMD Radeon HD 7800 series, or later | Nvidia GeForce GTX 770, AMD Radeon R9 290, or later |
HDD Space | 4 GB available space | 4 GB available space |
Cool concept.
Repetitive
Not great story
repetitive gameplay
Nothing like a high concept game. In headlander, you play as a disembodied floating head which attaches itself to various robot bodies in order to lead a resistance against the sci fi overlord. The gameplay is mostly platformer shootouts and floating around as a head. The combat isn’t very varied and there wasn’t much in the way of puzzling/platforming, at least nothing challenging. The game has quite a good vibe/art style but unfortunately I thought the graphics let it down, making it pretty ugly and everything just about looked the same.
The story wasnt really much worth mentioning. There was the odd bit of quite good dialogue but again not much to write home about.
All in all this just couldve been so much more. Its a really interesting idea for a game which fell pretty much flat through lackluster delivery and repetitive/unimaginative gameplay. Don’t get me wrong, its still pretty good, it just had the potential to be great.