Harvest
Harvest is a suspenseful mystery adventure game. This first game by the
independent developer Michael B. Clark delves into the subconscious and
paranormal.
You are walking your dog in the park one night when he suddenly dashes off
after something and disappears from sight. Searching for him, you find the
entrance to an underground complex. Knowing your dog has gone into it, you
follow and find yourself inside a huge bunker-like residence. Curiosity, plus
the desire to find your pet, leads you further in. You uncover a madman’s plan
involving a water extraction machine and the poisoning of the population’s
water supply. The life of a once normal person was irrevocably changed with
the death of his parents. What pushed him over the edge .. and where is your
dog?
The story develops as you read diaries, newspaper articles and other materials
left behind. Secret rooms in the bomb shelter type area are protected by
elaborate locks with puzzles connected to them. Puzzles are varied and include
inventory-based ones, mechanical-logical Myst-style puzzles, a slider puzzle,
memory puzzles and a maze.
Graphics are mostly stills with little animation. There is mood-music and some
sound effects can be heard. The game is mouse-controlled, point-and-click with
various cursors for navigation and interacting with the environment.
Harvest was made using the Adventure Maker game creation software.
Minimum System Requirements | ||
CPU | Intel Pentium | |
OS | Windows 95 |