Guru Logic
When Guru Logic Champ was released for the Gameboy Advance, it soon became
apparent that the game was simple enough in concept to be ported to much
simpler systems. One Spanish programmer took it upon himself to port the title
to the humble MSX1, and released it as part of the MSXdev’03 contest. However,
he never asked the then-defunct Compile for permission.
The game uses the exact same rules and even the same puzzles as the GBA
original, as well as the original sprites. The graphics make good use of the
limited power of the MSX, with many colours, and even renders the player
character using multicolour sprites. Due to the limitations in the number of
sprites that may be displayed, only one duck is responsible for shooting the
blocks that fill in the picture that is to be completed for each level (the
GBA original uses two ducks). While the game replicates the original gameplay,
it lacks the storyline and does not display a coloured version of the
completed pictures, something which would not fit into the 32K of memory used
by the game. Instead, Guru Logic for the MSX1 concentrates on the puzzle
gameplay that is central to the game, giving a clear impression of what Guru
Logic Champ might have looked like had it been conceived ten years earlier.