Summary
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities.
Gris
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities.
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities.
GRIS is a serene and evocative experience, free of danger, frustration or death. Players will explore a meticulously designed world brought to life with delicate art, detailed animation, and an elegant original score. Through the game light puzzles, platforming sequences, and optional skill-based challenges will reveal themselves as more of Gris’s world becomes accessible.
GRIS is an experience with almost no text, only simple control reminders illustrated through universal icons. The game can be enjoyed by anyone regardless of their spoken language.
GRIS is a serene and evocative experience, free of danger, frustration or death. Players will explore a meticulously designed world brought to life with delicate art, detailed animation, and an elegant original score. Through the game light puzzles, platforming sequences, and optional skill-based challenges will reveal themselves as more of Gris’s world becomes accessible.
GRIS is an experience with almost no text, only simple control reminders illustrated through universal icons. The game can be enjoyed by anyone regardless of their spoken language.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core i7-950 (4 * 3000) or equivalent / AMD Phenom II X4 965 (4 * 3400) or equivalent | Core i5-750S 2.4GHz / Phenom II X4 965 |
VRAM | 1024 MB | 2 GB |
RAM | 2 GB RAM | 6 GB |
OS | Windows 7 or later | Win 7 64 |
Graphics Card | Geforce GT 430 (1024 MB) / Radeon HD 5570 (1024 MB) | GeForce GTX 750 Ti / Radeon R7 360X |
Direct X | DX 11 | DX 11 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 2 GB available space | 4 GB |
Game Analysis | You need a Core i5-750S 2.4GHz or Phenom II X4 965 processor coupled with a GeForce GTX 750 Ti to run GRIS system requirements at recommended. You can expect to get around 60FPS at 1080p screen res on high graphics settings with this hardware. 6 GB will also be needed to achieve the GRIS rec specs and get 60FPS. GRIS needs a graphics card thats at least as powerful as a GeForce GT 430/Radeon HD 5570 1024MB paired with Athlon 64 X2 Dual Core 5000+/Core 2 Duo E6750 2.66GHz CPU to match the min specs. This PC setup will deliver 25-35 Frame Per Second at Low graphics setting on 720p resolution. System memory for min is 4 GB. You will require a DirectX 11 GPU. We suggest a 5 year old PC to play smoothly. |
Minimum System Requirements | ||
CPU | Intel Core i7-950 (4 * 3000) or equivalent / AMD Phenom II X4 965 (4 * 3400) or equivalent | |
RAM | 2 GB RAM | |
OS | Mac OS X 10.9 or later | |
Graphics Card | GeForce GT 755M | |
HDD Space | 500 MB available space |
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Smooth gameplay
Incredible level design
Gorgeous animation
Fantastic musical score
If you're looking for a difficult game, this won't be it.
If you're looking for a game who's mechanics are all very new, this won't be it.
Gris is a beautiful game that offers a very poignant experience. It plays so smoothly, while the beauty of the world around you comes into frame just as well. Gris is incredibly reminiscent of another game, Journey. Reminiscent in all the right ways. Where it separates itself is in the themes and sometimes the tones of the emotional journey your character is going through. The game plays similarly, while also being very distinct.
One huge success for this game is its level design. The levels flow so well, that you don’t get lost, you don’t hit dead ends. Many times it’s so easy flowing that you wonder if you’re going the right way. Some of the levels even reuse areas you’ve been to, but you’ve got a new perspective so you can now access areas you didn’t even know were there before. The level design doesn’t forcefully push the player in directions, it simply leaves a path for the player to follow, while not being too simple.
While it is as incredible as it is. This isn’t a difficult game. You’d have to be in the right mood, or be someone who enjoys a sort of spiritually/emotionally poignant experience that this gives. It’s nothing new as far as mechanics go, even though they’re so well implemented. This game is here to be beautiful, and that’s all that’s needed here, and it succeeds in my opinion.
The animation is absolutely gorgeous, and the music pushes this game further in an incredible way as well. I can’t recommend this game enough.