Summary
Who needs backstory? Who needs resource-gathering? Diplomacy is so last year. Gratuitous Space Battles cuts right to the chase of sci-fi strategy games, and deals with large, completely unjustified space battles between huge opposing space fleets.
Who needs backstory? Who needs resource-gathering? Diplomacy is so last year. Gratuitous Space Battles cuts right to the chase of sci-fi strategy games, and deals with large, completely unjustified space battles between huge opposing space fleets.
Who needs backstory? Who needs resource-gathering? Diplomacy is so last year. Gratuitous Space Battles cuts right to the chase of sci-fi strategy games, and deals with large, completely unjustified space battles between huge opposing space fleets.
Gratuitous Space Battles combines the visual appeal of an RTS, with the addictive unit-placement and design gameplay from tower defense games. In GSB, the player does not control individual ships at all during battle. The ships fight to a pre-determined set of orders and formations given to them by you before the battles.
GSB casts you as supreme space admiral, tasked with the design of individual spaceships, and the composition of your fleet, as well as general orders of engagement. This is not a twitch-based real time arcade game like many an RTS, but a game of careful thought, planning and big-picture strategy. Huge space battles can be won or lost depending on just how cleverly you balanced the needs of defensive shielding and armor against the expensive punch of laser cannons and plasma torpedoes.
Gratuitous Space Battles combines the visual appeal of an RTS, with the addictive unit-placement and design gameplay from tower defense games. In GSB, the player does not control individual ships at all during battle. The ships fight to a pre-determined set of orders and formations given to them by you before the battles.
GSB casts you as supreme space admiral, tasked with the design of individual spaceships, and the composition of your fleet, as well as general orders of engagement. This is not a twitch-based real time arcade game like many an RTS, but a game of careful thought, planning and big-picture strategy. Huge space battles can be won or lost depending on just how cleverly you balanced the needs of defensive shielding and armor against the expensive punch of laser cannons and plasma torpedoes.
Gratuitous Space Battles Key Features:
1, 4 different unlockable player races
2, Over 40 different ship hulls
3, Over 120 spaceship modules
4, Choice of skirmish vs AI, never-ending survival mode or play against other player’s fleets with the online challenge system
5, Play with different rules as each battle has different spatial anomalies to deal with.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 1.5GHz / AMD Athlon XP 1500+ | Intel Celeron E1200 Dual-Core 1.6GHz / AMD Athlon 64 X2 Dual Core BE-2300 |
VRAM | 128 MB | 256 MB |
RAM | 2 GB | 3 GB |
OS | Win Xp 32 | Win Xp 32 |
Graphics Card | nVidia GeForce 6600 GT / AMD Radeon X1550 | nVidia GeForce 7800 GS / AMD Radeon HD 6520G |
Direct X | DX 9 | DX 9 |
SOUND CARD | Any | |
HDD Space | 500 MB | 500 MB |
Game Analysis | GSB is the next game from UK developer 'Positech Games'. It's a strategy / management / simulation game that does away with all the base building and delays and gets straight to the meat and potatoes of science-fiction games : The big space battles fought by huge spaceships with tons of laser beams and things going 'zap!', 'ka-boom!' and 'ka-pow!'. In GSB you put your ships together from modular components, arrange them into fleets, give your ships orders of engagement and then hope they emerge victorious from battle (or at least blow to bits in aesthetically pleasing ways). | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
Minimum System Requirements | ||
CPU | Intel 1 Ghz | |
RAM | 512 MB | |
OS | OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later. | |
Graphics Card | 32MB video card | |
HDD Space | 75 MB |
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