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Giddy II: Hero in an Egg Shell
While watching television, Giddy learns that an alien spaceship has descended
over Cutesville. It starts to send strange waves that modify the behaviour of
objects. Suddenly the TV transforms into a jar of pickles. Giddy decides to
fight the menace, and return his homeland to normality. But first, he is going
to eat the pickles.
Giddy 2 is an Amiga freeware clone of Dizzy and its sequels. Intended as
parody of that classic series, it also stars an anthropomorphic egg that must
collect objects in order to solve puzzles. On the top screen there are three
heart-shaped energy bars for the three lives of the character. If the egg
touches any of the enemies, this energy bar decreases, and when it is
completely drained the egg explodes with an onomatopoeic “SPLAT!”, and the
player loses a life. On the top-right side there is the accumulated number of
coins collected by the character. Below both items is a black strip that
displays the inventory content when in use mode (pressing the space bar enters
the use mode, where the player moves the joystick left or right to cycle
through the assembled inventory, and hits fire to use the selected object).