Gemini Rue is a neo-noir classic adventure game from the creator of acclaimed Blackwell Series, Wadjet Eye Games. The game features:
– Over 60 hand-drawn backgrounds
– A moody, film noir atmosphere
– Control both Azriel and Delta-Six
– An innovative investigation system
– A gripping sci-fi mystery
– Over 60 hand-drawn backgrounds
– A moody, film noir atmosphere
– Control both Azriel and Delta-Six
– An innovative investigation system
– A gripping sci-fi mystery
Meanwhile, across the galaxy, a man called Delta-Six wakes up in a hospital with no memory. Without knowing where to turn or who to trust, he vows to escape before he loses his identity completely.
As fate brings these two closer together, we discover a world where life is cheap, identities are bought and sold, and a quest for redemption can change the fate of a whole galaxy.
Key Features:
Gemini Rue Key Features:
1, Over 60 hand-drawn backgrounds
2, A moody, film noir atmosphere
3, Control both Azriel and Delta-Six
4, An innovative investigation system
5, A gripping sci-fi mystery
6, DVD-style commentary track
Azriel Odin, ex-assassin, arrives on the rain-drenched planet of Barracus. When things go horribly wrong, he can only seek help from the very criminals he used to work for.
Meanwhile, across the galaxy, a man called Delta-Six wakes up in a hospital with no memory. Without knowing where to turn or who to trust, he vows to escape before he loses his identity completely.
As fate brings these two closer together, we discover a world where life is cheap, identities are bought and sold, and a quest for redemption can change the fate of a whole galaxy.
Minimum System Requirements | Recommended System Requirements | |
CPU | Pentium or higher | Pentium 4 1.6 GHz |
VRAM | 64 MB | 128 MB |
RAM | 64 Mb RAM | 1 GB RAM |
OS | Windows 2000, XP or Vista | Windows XP/Vista/7 |
Graphics Card | All DirectX compatible video cards | graphic card 128 MB (GeForce 5900 or better) |
Direct X | 5.0 or Above | 9.0c |
SOUND CARD | All DirectX compatible sound cards | DirectX Compatible |
HDD Space | 700Mb | 700 MB free |
Game Analysis | Gemini Rue is an intense adventure set in a bleak future dominated by the corrupt Boryokudan crime syndicate. Players assume the roles of two very different characters: Azriel Odin, an ex-assassin-turned police informant searching for a defector from the Gemini system, and "Delta-Six," a hospital inmate whose memory has been wiped by mysterious, Big Brother types. As fate brings the two men together, players explore a world where life is cheap, identities are bought and sold, and a simple quest for redemption can change an entire galaxy's fate. | |
High FPS | 0 FPS ( GTX 1060 ) | |
Optimization Score | 10 |
Minimum System Requirements | ||
CPU | Intel Core 2 Duo 2GHz+ | |
RAM | 1GB of RAM | |
OS | OS X 10.6.8 or later | |
Graphics Card | 64MB of video Memory |
Minimum System Requirements | ||
CPU | 1.8 GHz | |
RAM | 512 MB RAM | |
OS | Ubuntu 14.04 / Linux Mint 17 | |
Graphics Card | 64 MB of VRAM |
What an interesting and thought-provoking story! I love this type of games that not only entertains you, but also gives you food for thought. The atmosphere is dark and fits to the story perfectly and the retro graphics is, as always, my achilles hill.
Brilliant use of retro graphics
Thought-provoking story
Good length
Not bogged down with back-story, while suggesting a rich world unexplored
Some of the dialogue is a bit forced
The combat is unnecessary, as it is undeveloped and plays a minor part in the game
Gemini Rue has a deep and thought-provoking storyline. It suggests a massive world with a beautiful back-story, while restraining itself from telling too much of that back-story, so that the game is not bogged down in needless dialogue and reading. This provides the game with a dark and mysterious feel, contributing to the overall feel of the game. The graphics, as I mentioned in my introduction, contribute a great deal to the feel of the game. This is partly, I think, because of the sophistication of the story and certain aspects of the graphics that create an appealing contrast. For example, the art style and bit-like appearance is contrasted with the amazing detail included in the game, and even the rain pouring down becomes beautiful in front of the scenes experienced.
I won’t get into the story too much, but I will say that it was surprising and intriguing-this is the type of game that leaves you contemplating many different questions for weeks after you have completed it (I finished it a week ago and am still thinking about it). The main flaw in the game is that the dialogue can seemed forced at times, in an attempt to explain certain aspects of the story-even when the player has already figured it out. This is not pervasive throughout, however, and only comes up in certain scenes and transitions of the plot.
Conclusion: This game surprised me with its excellent use of video game as art. It makes you appreciate the drawings, story, and movement, while also forcing you to ask questions about the nature of choice and identity. I highly recommend it as an enjoyable and worth-while game.
Writing
Atmospehere
No hotspot lighter
Some time-critical shooting, which may require a couple of re-loads
This jewel has a paper wrapping: its outward appearance comes from the early 90s, with the difference that the designers are well aware of their work’s generic conventions. This makes Gemini Rue an extremely pleasant piece to play, watch, and listen.
The interface is simple, yet enables puzzles that make progress uncertain, just enough to make you feel you’re challenged. The pixels are simple, yet the neo noir atmosphere is as smooth as the monkeys in the Caribbean. The audio… well, it’s not simple but simply awesome; the voice actors are pro and the music is pure Blade Runner — the game version (1997) of which can actually be considered as the closest relative to Gemini Rue as a whole, not least in quality.
I won’t spoil a word about the story (and if you’ve played this you know it anyway), but let me make one thing clear: this is one of the few classic adventures that actually makes a thematic argument worth further discussion elsewhere. The only clear flaw in this landmark is the lack of hotspot lighter, albeit there’s no actual pixel hunting involved. Who knows, perhaps this ‘deficiency’ is rather a feature that refines your cyber detective work into an even more intense experience?
Conclusion: Gemini Rue belongs to the general knowledge of every classic adventurer, in the very readerly sense. If you’re not an adventurer but a real gamer, you’ll probably want to consume this creamy cake in place of a novel instead. Don’t expect a Deus Ex, but a Philip K. Dick with a click.