## Description
Some sweets seem to be worth quite a lot of trouble for Garfield, as he went
to a haunted house to find a couple of donuts in this game’s predecessor. Who
would have thought THIS would fire back? All of sudden, he is trapped in the
same house’s dark cellar and need to get out. So welcome back to another round
of Scary Scavenger hunt, finding the same old line of donuts in the same old
place.
Donuts of Doom plays exactly like the first game. You move Garfield around
with the cursor keys and click on presumed hotspots, hopefully to collect
donuts or useful items. There are some adventure-like puzzles in the sense
that you have to have a certain item in your inventory to get the requested
action when clicking on a certain hotspot. Some of the the donuts are just
scattered around the house and just need to be collected, others are obtained
by completing mini games like, for example, a jigsaw puzzle or catching
falling objects with a box. Most of the hotspots in the game, however, will
only trigger a spooky animation which increases Garfield’s scare-o-meter. If
the meter is full, it’s game over, but its level decreases when you find
donuts or items.
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