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## Description
In the year 30 of the Meiji era in Japan (end of 19th century), a powerful
family of Japanese oligarchs ( _zaibatsu_ ) known as “Amatsukami” has
constructed an artificial island and ruled over it, basically creating a state
within a state. They had high hopes of building the “Japan of the future” and
educating the young ones: the central place on the island was dedicated to a
high school. But years have passed, and the youngsters rebelled against the
oligarchs. Chaos reigned on the island, and even terrorist attacks were not
uncommon. Amatsukami Hidehiko, the last (and youngest) of the oligarchs,
decides to change the way of things. Using his charisma, but also more violent
tactics, he goes to the troubled school to deal personally with anyone who
dares oppose him.
_Gakuen King_ is a peculiar mixture of typical Japanese RPG with random turn-
based battles, strategy elements (recruiting students to join Hidehiko’s
army), and adventure elements (“search” command, finding and manipulating
items), with extended sex scenes that have Japanese adventure-style menu-based
interaction. The basic gameplay is that of a top-down RPG: Hidehiko walks
around, fights random enemies, levels up, etc. The combat system is rather
basic: Hidehiko’s party (or, better to say, army) is treated like a single
character – the player is only able to give general commands (attack, use
special powers, retreat, etc.), after which the battle unfolds automatically.
That is why the player also has to focus on adventure-like exploration to
solve problems and overcome obstacles, as well as constantly enlarging the
army to become stronger.