Freedom Fighters is a third-person shooter, in which the player navigates through the streets of New York while fighting the Soviet forces. The game also contains squad-based elements, having a charisma meter. The player gains charisma by performing heroic deeds in the resistance movement against the invading forces, like capturing a base or destroying vital supplies. The more charisma that is gained, the more squad-mates the character can recruit, including leaderless guerrillas and wounded Russian soldiers, up to a maximum of twelve.
Freedom Fighters uses a simple method of controlling recruits in battle. In the game, the player can command recruits by giving them simple orders such as “follow”, “attack” and “defend”, but in most situations, they take care of themselves. Given the terrain of New York City after the initial invasion, the Resistance usually stations its soldiers in covered positions like craters and buildings.
Minimum System Requirements | Recommended System Requirements | |
CPU | Pentium III 733MHz or comparable | Intel Pentium III / AMD Athlon MP |
VRAM | 64 MB | |
RAM | 128MB | 128 MB |
OS | Windows(r) 98/2000/ME/XP | |
Graphics Card | 32MB D3D With Hardware T&L* capable Video Card with DirectX8.1 or higher Compatible drivers | nVidia GeForce 7050 / AMD Radeon 7000 64mb |
Direct X | DirectX8.1 or higher | DX 8 |
SOUND CARD | Sound Card with DirectX8.1 or higher compatible Drivers | |
HDD Space | 650MB | 650 MB |
CD-ROM | CD ROM Speed: 4x | |
Game Analysis | Freedom Fighters is a third-person shooter, in which the player navigates through the streets of New York while fighting the Soviet forces. The game also contains squad-based elements, having a charisma meter. The player gains charisma by performing heroic deeds in the resistance movement against the invading forces, like capturing a base or destroying vital supplies. The more charisma that is gained, the more squadmates the character can recruit, including leaderless guerrillas and wounded Russian soldiers, up to a maximum of twelve.rnrnFreedom Fighters uses a simple method of controlling recruits in battle. In the game, the player can command recruits by giving them simple orders such as "follow", "attack", and "defend", but in most situations, they take care of themselves. Given the terrain of New York City after the initial invasion, the Resistance usually stations its soldiers in covered positions like craters and buildings. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 8 |
- A Hole In Space
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- A Calm Memory Game
- A Day
- (Early Access Optional) Dudes on a Map: Game Master
- Lucid Cycle
- My Universe – School Teacher
- //TODO: today Original Soundtrack
- A Conversation With Mister Rabbit
- A Frog’s Tale
- 2D Platformer GAME (Toy Factory)
- 4 Witch Seasons & Convenant
- a guard walks into a tavern
- The Help Desk
- eemmmpty
-Wonderful soundtrack
-Great design
-Immersive atmosphere
-Good graphics for that time
-Limited replayability
-Limited arsenal of weapons and gadgets
The game came absolutely under the radar for me. Only through the advice of a friend I decided to give the title a try and I could never expect so much atmospheric immersion from a dark little horse like this one. From the first moments the game pulls you into its alternative dark version of history. Through masterpiece sound track, decent character design and a guerilla war approach to combat this game nailed the feeling of gritty boots-on-the-ground combat better than CoD does today. Its funny how this game achieves alot with such limited arsenal of tools. There’s simple objectives to complete, but they give you the feeling that you really are a field commander of a rebel group and that your actions really do make an impact on the tide of this hidden war. The weapons are also few but each one feels polished and different from the rest, and all of them are pleasant to use. The maps are not that big, but they portray a good feeling of urban combat. There’s also plot, characters and atmosphere. Even a bit of humor. Although looking back, this game seems rather basic and clunky today, but back then it had the spark to ignite hours and hours of gameplay.