Roguelite TD: all towers and enemies start the same, but you’ve one choice per wave which affects BOTH and stacks for dramatic variance. Gradually salvage save some choices to keep for future runs and build deeper strategies. Unique mazing challenge where structures must be linked to a power source
## About This Game
What if all towers and enemies were initially the same, and you were presented
with only one choice per wave? What if this choice affected not only towers,
but your enemies too? The choices are randomly generated. Your decisions will
control the progression of the game: fast but weak enemies, massive but
resistant ones, ones with dodge, flying or otherwise – make your choice! How
will you advance your towers to counter the enemies you build up? What
combinations can you muster to progress deeper into the chaos?
Gather enough Salvage Points to salvage and make permanent some of your
choices, leaving you more equipped up for future runs, and pushing you even
deeper into the madness. Assemble insane synergies and see how glorious of a
run can you achieve before the end inevitably reaches you. Can you earn a spot
on the leaderboards?
A combination of two challenges gives this TD a fresh take on mazing for you
to enjoy:
1\. By default, walls (wires) and towers cannot be placed arbitrarily, but
rather must all be connected to a power source
2\. Randomised enemy waypoints (switches) let your mazes become labyrinths
that can be re-entered if needed
Through your sheer genius, you’ve realised how to channel lightning to create
life! But the foolish village-folk have caught wind of that, and for some
reason are trying to violently put a halt to your experiment. Alas, violence
shall be met with violence, as is another effective usage of lightning. Build
storm-powered traps and collect doodads and contraptions to aid you in
stopping those ignorant fools from toying with what they don’t understand, and
try to complete your experiment.
Any suggestions or feedback, or want to chat with the devs as this game
progresses? Join the Doodad Games Discord server and get involved!
Art and animations from Ethan Close.