Forza Motorsport 4 Porsche
_Forza Motorsport 4_ is the fourth installment in the Xbox exclusive race
simulation series. It holds many car and race licenses and allows players to
race in a realistic setting. The main career mode is now called World Tour
Mode and takes players to different races on locations all over the world.
Opponents now have adaptable AI based on the player’s performance. A lower
difficulty also no longer leads to less power for the opponents’ cars.
Instead, they are given less confidence going into corners. This means that
players are encouraged to outbrake them instead rather than overtakes on a
straight section. Next to the original races, known game modes such as bumper
to bumper, drift, autocross, and multiple-heat are still present. In the
rivals mode players race against friends and online players, even when they
are offline, by trying to beat the time of their ghosts. Players earn credits
by beating them at different events, and the bonus is determined by the
rival’s position on the leaderboard and the size of the board.
Cars no longer level up like in a previous entries. Instead, players receive
manufacturer specific upgrades, called affinity levels. There are 50 levels
for each manufacturer and they apply to all cars for that certain
manufacturer, regardless of the specific car. There are three new real races
added to the franchise: Hockenheimring, Indianapolis Motor Speedway and
Infineon Raceway, along with a fictional one: Bernese Alps. Compared to
previous versions the amount of simultaneous players has been doubled from 8
to 16, both offline and online. Players can create clubs and share cars in
garages among club members.
Players can import their Forza Motorsport 3 profile and transfer in-game
credits and gifted cars. Next to the classic controller mechanism, gestures-
based control is also available through support for the Kinect peripheral.
Kinect is used to change the perspective based on head tracking (looking in a
certain direction) while steering is done by moving hands in the air while
acceleration and braking is done automatically. Both control mechanisms can be
combined to navigate cars with a regular controller together with the Kinect-
based head tracking. A feature called Autovista allows players to walk around
and explore a vehicle using Kinect. It is however only available for a limited
amount of cars.
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