AN EVOLUTION IN REAL TIME TACTICS FleetCOMM presents an innovation in 2D action games; we introduce the ability to radically manipulate tactical maneuvers in real time. The game engine delivers a Fleet Codex, a real-time editing tool that allows you to create, experiment and design unique combat maneuvers. In essence, the Fleet Codex is a football playbook for squadron formations. Our games philosophy focuses on free-form combat and player driven experimentation. Our arcade edition features our complete Fleet Codex and shows a new horizon for player-created combat actions. FleetCOMM is just the start, ROGUEGAMES will continue to develop this style of combat maneuvering in other game genres (particularly, 2D shooters, RTS and MOBA).
FleetCOMM Demo was developed by RogueStar, Released in 2015-04-20
FleetCOMM Demo was Released on Windows,Mac,Linux
FleetCOMM Demo is a Single Player game