Finding Doggy
Grandma’s pet dog falls asleep in the back of a neighbor’s pickup truck and
wakes up miles from home. Solving puzzles will reveal the path he should
follow to find his way back home.
Finding Doggy is a tile removal puzzle game designed for younger players
and is slower paced than others in the same vein. Drag the mouse over a
grouping of same-type tiles to select and click to remove them. A map at the
bottom left of each puzzle screen displays the location of the exit and the
player’s progress in reaching it. The level number, points so far and time
left are displayed at the bottom. The objective is to have Doggy follow the
brown path to a door before time runs out. He will automatically walk on that
path after matches have been made to reveal and clear the way.
Animal friends offer assistance with powerful actions during each puzzle and
are pictured at the top left of the screen. The first one at the beginning,
for example, is a bird who can reshuffle everything. Their special abilities
need to be “powered up” before they can be use by matching tiles. To help with
removing larger bunches of tiles or objects blocking the path, bonus tiles
appear randomly. A swirl with arrows, for instance, destroys tiles on the
board in the direction of the arrows.
Story mode has 50 levels and an Endless mode can be unlocked after 15 general
levels are solved. Bonus mini-game levels are jumbled picture puzzles that can
be saved as desktop wallpapers after solving. Different players can have
separate games by typing in their name at the start of a new game.
Minimum System Requirements | ||
CPU | Intel Pentium II | |
VRAM | 16 MB | |
RAM | 256 MB | |
OS | Windows 98 |