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## About This Content
[h1] The Great Rift[/h1] The Last Great Unknown in Charted Space
Only the boldest dare venture into the depths of the Great Rift, crossing the
abyss of empty space to find unexplored star systems and forgotten wonders.
Deep in the Great Rift lie ancient mysteries, strange alien races and human
cultures who have not seen offworld contact in centuries. Portside rumours
speak of giant creatures capable of interstellar flight, and of starship
wrecks belonging to no known race.
From the cold war of the Islands Cluster to the isolation of the Boulderfield,
the Great Rift is a place of varied and insidious danger. A miscalculated jump
means a slow death in deep space – yet Travellers are willing to take the
risk.
What awaits the intrepid voyager who finds an undiscovered star system or
deep-space object? What secrets lie within the Great Rift, hidden in the vast
emptiness or forgotten by ordinary starfarers? There are great risks here, it
is true, but with them comes the chance to be the first people in history to
stand on a new world and gaze upon what no-one else has ever seen.
Adapted for Fantasy Grounds by: Colin Richardson
Requires: An active subscription or a one time purchase of a Fantasy Grounds
Full or Ultimate license and a one time purchase of the Traveller 2E
(Mongoose) ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds
Classic
Screenshots may differ from what you see in-game based on the extension and
ruleset you have loaded and if you are running Fantasy Grounds or Fantasy
Grounds Unity.