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This content requires the base game Fantasy Grounds Unity on Steam in order to
play.
## About This Content
## Pathfinder for Savage Worlds: Rise of the Runelords! – Guide to Varisia
Those who head north from Magnimar along the rocky coastline quickly find
themselves in a peculiar country. Fog drapes the rolling landscape, floating
spectrally along damp and lonely moors. Small woodlands grace the region,
their tangled depths redolent of nettles and pepperwood and pine sap. Further
inland, river valleys lined by majestic redwoods wind between ragged tors and
limestone escarpments. The region’s vastness and sense of isolation have
earned it its local name–the Lost Coast.
This book details the towns and settlements of the Varisian coast that held
the key to unlocking the secrets of the Rise of the Runelords campaign.
Magnimar, Turtleback Ferry, Xin-Shalast, and the town where it all begins,
Sandpoint.
Adapted for Fantasy Grounds by: Kevin Doswell
Requires: An active subscription or a one time purchase of a Fantasy Grounds
Unity and the Pathfinder for Savage Worlds ruleset.
Screenshots may differ from what you see in-game based on the extension and
ruleset you have loaded and if you are running Fantasy Grounds or Fantasy
Grounds Unity.