This Game has no review yet, please come back later...
This Game has no news yet, please come back later...
This Game has no walkthrough yet, please come back later...
Comments
This content requires one of the following products to play:
## About This Content
## Pathfinder RPG – Chronicles: Classic Horrors Revisited
Things from Beyond the Grave
Born of myth, legend, and even modern film and literature, monsters such as
the mummy, vampire, werewolf, and zombie are the stuff of nightmares–and
frequent foes of heroic adventurers! Along with flesh golems, gargoyles,
ghosts, ghouls, hags, and the mysterious derro, these ten monsters are staples
of horror fiction and the bane of countless would-be heroes.
This book explores the origin of these creatures (in both the game world and
real-world history), as well as their creation, habitat, society, motivations,
and role in a campaign. Each creature also includes information on new and
deadly creature variants, such as nosferatu vampires, corpse chill mummies,
gemstone gargoyles, host corpse zombies, and phantasmagoric ghosts. What’s
more, each chapter provides several new and notable examples of each creature,
as well as a fully statted and ready-to-run sample monster, whether it’s a
flesh golem barbarian, a derro magister, a ghoul necromancer, a hag water-
witch, or a lycanthrope-hunting werewolf.
Whether your campaign is a standard fantasy monster hunt, a gothic romance, or
an exercise in terror, Classic Horrors Revisited provides both historical
insight and fresh new spins on these traditional icons of fear!
by James Jacobs, Rob McCreary, and F. Wesley Schneider
This product is not a PDF or accessible outside of Fantasy Grounds. It has
been lovingly converted for use within Fantasy Grounds and features the
following additions:
* All maps resized and set up with a preset grid to make combats easy to manage
* Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
* Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
* Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
* All the images and handouts from the book available to share with your players as you need them
Adapted for Fantasy Grounds by: Wayne Arsenault
Requires: An active subscription or a one time purchase of a Fantasy Grounds
Full or Ultimate license and the included Pathfinder RPG and D&D 3.5/ OGL
ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic