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## About This Content
## Pathfinder RPG – Campaign Setting: Book of the Damned – Volume 3: Horsemen
of the Apocalypse
The End is Near!
Since the first spark of mortal life took form, the daemons have sought to
extinguish it. Evil in its purest form, these terrors seek nothing less than
the end of all existence. Led by the Four Horsemen–War, Famine, Pestilence,
and Death–the armies of Abaddon work to corrupt, consume, and destroy
everything around them. Perfect nihilists, the daemons seek only to be the
last entities looking down on the dying cinders of the cosmos before they
themselves are consumed, and only darkness remains.
Within this book, you’ll find:
* Complete descriptions of the Four Horsemen and their armies of soul-devouring daemon servitors.
* An overview of the wasteland realm of Abaddon, the private domains of its masters, and several other forsaken locations.
* Rules for the daemon-worshiping souldrinker prestige class.
* An introduction to the soul economy, and how captured souls are traded and used by fiends and mortals alike.
* Secret histories of previous Horsemen.
* New daemonic spells and magic items.
* Overviews of the different castes of daemons, plus tips and tricks to aid in their summoning.
* Statistics for eight new daemons ready to bring the horrors of the cosmos to players’ doorsteps.
Horsemen of the Apocalypse is intended for use with the Pathfinder Roleplaying
Game and Pathfinder campaign setting, but can easily be used in any fantasy
game setting. While Horsemen of the Apocalypse is a standalone product, it
also serves as a companion to Princes of Darkness: Book of the Damned, Vol. 1,
which details the legions of Hell, and Lords of Chaos: Book of the Damned,
Vol. 2, covering the hordes of the Abyss.
Written by Todd Stewart.
This product is not a PDF or accessible outside of Fantasy Grounds. It has
been lovingly converted for use within Fantasy Grounds and features the
following additions:
* All maps resized and set up with a preset grid to make combats easy to manage
* Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
* Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
* Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
* All the images and handouts from the book available to share with your players as you need them
Adapted for Fantasy Grounds by: Wayne Arsenault
Requires: An active subscription or a one time purchase of a Fantasy Grounds
Full or Ultimate license and the included Pathfinder RPG and D&D 3.5/ OGL
ruleset. Compatible with Fantasy Grounds Unity.