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## About This Content
## Pathfinder for Savage Worlds Core Rules
Adventure Awaits!
An ancient and evil undead thing rises in a dark dungeon. A long-forgotten
horror stirs in the dark forest. A hungry and vengeful dragon awakes in
forgotten mountains. A cry for help echoes across the world of Golarion. Brave
heroes –the Pathfinders– answer the call. They are crafty rogues, powerful
sorcerers, and deadly fighters. They are humans, elves, dwarves, gnomes, and
halflings. They are heroes!
Pathfinder for Savage Worlds combines the “Fast! Furious! Fun!” of the best-
selling, award-winning Savage Worlds game system with the incredible depth and
excitement of Paizo’s phenomenal Pathfinder Roleplaying Game and the world of
Golarion. Create your own adventures or play one of the legendary Adventure
Paths, starting with Rise of the Runelords! (Available separately, HERE.) This
book contains the Savage Worlds rules, specially tailored for the world of
Golarion. All you need are dice, a deck of playing cards for initiative, and
some excellent friends to share your adventures with!
Adapted from a 256 page hardcover book that contains all the rules you need to
play Pathfinder(R) for Savage Worlds, no other rulebook is necessary.
Adapted for Fantasy Grounds by: Aki Heikkinen and Kevin Doswell
Requires: An active subscription or a one time purchase of a Fantasy Grounds
Full or Ultimate license. Compatible with Fantasy Grounds Unity.
Screenshots may differ from what you see in-game based on the extension and
ruleset you have loaded and if you are running Fantasy Grounds or Fantasy
Grounds Unity.